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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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Arlania. Quest Delayed Salary is bugged.
When you talk to Richard the second line dialog (you invite Richard to pay the soldier's salary) should update the quest. Instead the dialog box close and the quest is never updated, so you're forced to let it pending or give the soldier the 500 gold yourself. |
#2
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Updates:
And I'm going to put newest bugs at the top of each list instead of the bottom so it's easier to tell what's new. I probably should have dated each addition from the beginning but I think the ship has sailed on that. It's my first bug thread so you live and learn. :p |
#3
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I see the patch fixes some problem with the Valkyrie donations. I read the patch fixes something about this but pre-patch after the 1st donation (to lv 2) to the 1st Valkyrie I have problems with *every* donations. When I click on "Donate to..." the artifact disappears but it is not added and the options window of the artifact remains. If I click again the game crashes but I found a workaround - after I click on donate I can destroy it and I get both the donation done and the crystals.
I guess this is not supposed to be in this way? |
#4
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#5
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Song of Svartalfaheim gives too much initiative <-- still present
Sense Weakness bug appears to prevent enemy critical hits <-- mostly fixed, but you're actually losing 1% off your chance to have the skill kick in Destruction isn't activating/Rage abilities can't crit/Spells can't crit <-- they still don't have crits enabled for spells or rage attacks |
#6
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#7
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Quest:
Luckless Hunter: Killing the Black Unicorn does not give credit. I reloaded a save a few times to test it out, and it never gave credit. Black Label: If you let Ben Gorefiend go instead of killing him, the quest becomes stuck. You can tell Torfin that you let Ben go and nothing happens afterwards. Last edited by AxellSlade; 11-02-2012 at 11:24 PM. |
#8
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"Sense Weakness has a 1% lower chance of activating than stated"
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#9
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The "Tree of life" condition is impossible to dispel (the mutual damage bond cast by the orcs)? Is this intended? |
#10
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killing an ice shell with hilda's arrows causes the enemy to go away...
I had a fresh ice shell on some skeletons, and used hilda's arrows, 600skeletons should've been appeared alive, yet instead nothing is there but the rage/mana globe... yet the skeletons aren't killed in the combat log they simply stop existing! CRAZY OP bug here if in fact ice shell+hilda's arrows will indeed kill ANYTHING AT ALL regardless of if it's 1000s of high level units or not |
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