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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #1  
Old 10-29-2012, 01:54 AM
Highborne Highborne is offline
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No loss is tough with vikings only.

Once you get past Vikings to the old area, Rune Mages + Paladins + Inquisitors = No losses on anything besides boss fights (without using magic).

No losses on Vikings islands would be very tough.
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Old 10-29-2012, 07:12 AM
Totoro Totoro is offline
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I sort of agree with OP.

It bothers me how there are so many creatures to hire wherever I go but I never have to hire them because my losses are so minimal. I never have to rely on weak troops.

It would be much more exciting if the game made me worry that will there be enough troops available to hire.

And when engaging in a fight I would rather worry that am I going to win this fight rather than am I going to lose any troops.


Also Impossible difficulty should indeed be renamed to Expert or something.
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Old 10-29-2012, 10:42 AM
Sooty Sooty is offline
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Until they design the game without the medal for no-loss, with a way to easy replenish your troops (paying for them of course) without having to run all the way back to a shop...

I think no-loss for regular encounters actually makes sense though. Because it's the "best" one can do, and so it serves as a handy cut-off point to balance the game. What they need to do is to balance the game so that many different kinds of unit compositions can achieve no-loss, depending on the hero skills or spells and with optimal play.

Boss encounters should be designed to make you lose units to create tension though.
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Old 10-29-2012, 10:37 AM
BB Shockwave BB Shockwave is offline
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I agree on that regard - it'd be better, and more like the original (DOS) KB if you at first could only have access to low-level (1-2) units and gradually get higher level ones. At the same time, you should not face too many high level creatures yourself. Actually, the first Katauri KB game was pretty good in this regard. But in AP... what would make me use Swordsmen if I can get knights and paladins in the next island?

Quote:
Originally Posted by Highborne View Post
No loss is tough with vikings only.

Once you get past Vikings to the old area, Rune Mages + Paladins + Inquisitors = No losses on anything besides boss fights (without using magic).

No losses on Vikings islands would be very tough.
But frankly after playing No-loss in KB and AP, I am tired of using the same old units over and over again. I did a no-loss on Normal with Lizardmen in AP, and on Hard with Undead in KB, but it is a tedious process, requiring a re-play of the same battles many-many times. Right now, I just want a fun game to play, so I threw out my ideas about no-loss and just try to play the game with different army setups. I still want to try an all-demon army in Crossworlds, and the Orcs and Elves too.

Last edited by BB Shockwave; 10-29-2012 at 10:39 AM.
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