Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Pilot's Lounge

Pilot's Lounge Members meetup

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #23  
Old 06-27-2012, 03:17 AM
Letum Letum is offline
Approved Member
 
Join Date: Mar 2008
Posts: 308
Default

Quote:
Originally Posted by SiThSpAwN View Post
I may be wrong, but I think when he says messy he means too many polygons, and the more polygons used the more resources it takes to render. So even at a distance it would affect performance if the poly count was too high.
It's not just about the polly count. Messy models have irregular geometry, holes, intersections, floating faces, incomprehensible and wasteful UV layouts, unwelded edges and the mesh is denser where there is more noise instead of being denser where more detail is needed. They are a nightmare to repair as well.
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:47 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.