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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 06-10-2012, 06:37 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by Redroach View Post
Just today I've been told about a script on ATAG that removes planes after a while after touching down for landing. But I hear it can 'bug' somewhat if you have a rough take-off and bounce at least once, with the script thinking you've gotten back already. Maybe it's that? Weird thing that steering still works, though.
I've heard people discussing this on ATAG TS as well. It seems that if you bounce around too much on take-off, the script is getting fooled into thinking you touched down and starts the despawn timer. When the timer expires your plane disappears.

The way to prevent it is to either optimize the script (in case anyone knows how), or make sure your wheels don't touch the ground after they initially come off the runway.
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Old 06-11-2012, 05:45 AM
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Ailantd Ailantd is offline
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Originally Posted by Blackdog_kt View Post
I've heard people discussing this on ATAG TS as well. It seems that if you bounce around too much on take-off, the script is getting fooled into thinking you touched down and starts the despawn timer. When the timer expires your plane disappears.

The way to prevent it is to either optimize the script (in case anyone knows how), or make sure your wheels don't touch the ground after they initially come off the runway.
Script trying to know if you are landing by how much you bounce is really weird. It should be based in aircraft speed.
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Old 06-11-2012, 10:20 AM
pupo162 pupo162 is offline
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Originally Posted by Blackdog_kt View Post
I've heard people discussing this on ATAG TS as well. It seems that if you bounce around too much on take-off, the script is getting fooled into thinking you touched down and starts the despawn timer. When the timer expires your plane disappears.

The way to prevent it is to either optimize the script (in case anyone knows how), or make sure your wheels don't touch the ground after they initially come off the runway.
Adding a check to see f the plane speed is higher than 50 km/h should be enough. pretty sure thats waht the E69-script has now.
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