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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-14-2012, 10:19 PM
recoilfx recoilfx is offline
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Quote:
Originally Posted by Kwiatek View Post
There are many others:

- DM bugs - glycol leak casue no damage, sometimes 109 blow up (visual effect) and still normaly flying - probalby many others + visual bugs after damage plane in cocpit
Do you mean the water radiator for glycol leak? THe damage effect is not immediate, and usually sets in 5-20 mins depending on damage.

About the explosions. They are from fuel tanks. If only one fuel tank 'exploded', there may be another un-punctured one to keep the plane flying.

I have no idea why 109 light up so easily though...
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Old 05-14-2012, 10:51 PM
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bw_wolverine bw_wolverine is offline
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Originally Posted by recoilfx View Post
Do you mean the water radiator for glycol leak? THe damage effect is not immediate, and usually sets in 5-20 mins depending on damage.

About the explosions. They are from fuel tanks. If only one fuel tank 'exploded', there may be another un-punctured one to keep the plane flying.

I have no idea why 109 light up so easily though...
If there's a firey explosion underneath and inside your aircraft (the fuel is probably not politely waiting until it is all outside of your fuel tank before igniting and expanding rapidly), then I think you're going to have more problems than zoom climbing and then killing the RAF plane that shot you.

If that's not what this is, then seriously make that explosion graphic smaller because nothing should keep flying just fine after the thing that we see right now.
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Old 05-15-2012, 12:34 AM
von Brühl von Brühl is offline
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Is anyone else not getting smoke from aircraft at all after the fix? I swear they made it impossible to light engines on fire, or maybe they are, and the smoke isn't rendering at all?
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Old 05-15-2012, 02:38 AM
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sorak sorak is offline
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For the Spit IIa I noticed when my elevator controls got damaged and was unable to use them i could still use the trim to control them. Im not 100% if this is a bug or if in real life they had separate control rods for the trim?

Havnt tested this for any other controls or planes yet.
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Old 05-15-2012, 04:21 AM
IvanK IvanK is offline
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Originally Posted by sorak View Post
For the Spit IIa I noticed when my elevator controls got damaged and was unable to use them i could still use the trim to control them. Im not 100% if this is a bug or if in real life they had separate control rods for the trim?

Havnt tested this for any other controls or planes yet.
That would seem entirely possible. Though not Spitfire I know of at least one occasion when an RAAF Winjeel lost its primary elevator cables. A tailslide gone wrong ended up shearing elevator cables.

The aircraft was recovered on trim control alone.
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Old 05-15-2012, 08:37 AM
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anyone having landing issues the plane will not stop, it's as if the grass is ice?

I'm landing at 90 to 70 mph and still sliding off the runway its like the breaks don't even work now.

Hawkinge airfield, Manston, Ramsgate.
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Last edited by GF_Mastiff; 05-15-2012 at 11:34 AM.
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Old 05-15-2012, 11:09 AM
Norseman Norseman is offline
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Agree there Mastiff. Maybe 20% brakes left on her.. Low landing speed now..
Altso I always get fuel "troubble" when 5% left. Less usable now..

~s~
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Old 05-15-2012, 11:20 AM
~Deacon ~Deacon is offline
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Quote:
Originally Posted by GF_Mastiff View Post
anyone having landing issues with the plane will not stop, it's as if the grass is ice?

Im landing at 90 to 70 mph and still sliding off the runway its like the breake dont even work now.

Hawkinge airfield, Manstone, Ramsgate.
Mastiff,

+1.

I am now in the habit of cutting off my fuel as soon as the wheels hit ground, it's the only way I can stop...

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Old 05-25-2012, 01:25 PM
Lookaloft Lookaloft is offline
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Quote:
Originally Posted by GF_Mastiff View Post
anyone having landing issues the plane will not stop, it's as if the grass is ice?

I'm landing at 90 to 70 mph and still sliding off the runway its like the breaks don't even work now.

Hawkinge airfield, Manston, Ramsgate.


I found that In the mission builder an A1 controled Spitfire IIa spawned, after its flight back on the runway now keeps on running and not taxies back from the runway along its spawnpoints to the shelter (a camouflagenet in this case).
After a collision it jumps straight back to this camouflagenet, missing out the spawnpoints.
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