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  #1  
Old 04-20-2012, 07:21 AM
irR4tiOn4L irR4tiOn4L is offline
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Quote:
Originally Posted by Wolf_Rider View Post
Then you're flying in tunnel vision... pure and simple
Do you have the answer to my problem? What is the optically correct FOV?

Quote:
Originally Posted by Wolf_Rider View Post
Do you understand that video, given that you have utterly failed to grasp even the most basic problem I have presented? If not, don't link to it - do not use the knowledge of others to obfuscate the lack of your own.

Here is the answer to what was a very simple problem:



Either you were trolling, or you really need to brush up on your optics.

Last edited by irR4tiOn4L; 04-20-2012 at 07:31 AM.
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  #2  
Old 04-20-2012, 07:30 AM
Wolf_Rider Wolf_Rider is offline
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Yes, I do understand it and just very recently saw it ie just before I posted the link...I'm sorry the "lesson" doesn't agree with you but I can understand why you are irrational though. and what it means for you, is to get some more screens.
None of that, however, changes the fact you're flying in tunnel vision with a very small FoV


and again - an edit for your edit....

Trolling no, seeing another "the dots are too small and too hard to track, so lets make them bigger" thread - yes
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Even duct tape can't fix stupid... but it can muffle the sound.

Last edited by Wolf_Rider; 04-20-2012 at 07:39 AM.
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  #3  
Old 04-20-2012, 07:33 AM
irR4tiOn4L irR4tiOn4L is offline
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Quote:
Originally Posted by Wolf_Rider View Post
Yes, I do understand it and just very recently saw it ie just before I posted the link...I'm sorry the "lesson" doesn't agree with you but I can understand why you are irrational though. and what it means for you, is to get some more screens.
None of that, however, changes the fact you're flying in tunnel vision with a very small FoV
If you understood it, then what did you THINK was the correct 1:1 perspective on a monitor 22" in diagonal at 1m from your face that occupied just 22 degrees of your entire field of vision?

More to the point, how could you HONESTLY TELL ME that 60 fov was the 1:1 optically correct perspective?

I can only conclude that you simply didn't.

That you could not answer the simplest of questions just underlines that point with a very thick line indeed.

Last edited by irR4tiOn4L; 04-20-2012 at 07:36 AM.
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  #4  
Old 04-20-2012, 07:36 AM
Wolf_Rider Wolf_Rider is offline
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Ffs
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File Type: jpg 35n3eb8_explained.jpg (251.8 KB, 3 views)
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Even duct tape can't fix stupid... but it can muffle the sound.

Last edited by Wolf_Rider; 04-20-2012 at 07:54 AM.
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  #5  
Old 04-20-2012, 07:40 AM
irR4tiOn4L irR4tiOn4L is offline
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Originally Posted by Wolf_Rider View Post
Ffs
I can only assume that means you just realised what I was trying to tell you all along.

In order to be able to see aircraft as easily as a real pilot, we need to try and match as closely as possible the perspective that they have on a very imperfect medium - our monitor.

The easiest and probably best way to do this is to simply switch between a wider, more standard 'gaming' field of view setting that is actually very wide, to a much more 'zoomed in' perspective, perhaps to the point of a 1:1 'optically correct' view. At this 1:1 optically correct view, we see what little is in our view, including distant aircraft, as closely as possible to the dimensions with which they appear to our eyes in reality, but we do so at the expense of situational awareness and a wide view (ie, tunnel vision).

By combining these two views and scanning while switching between them, we are able as realistically as possible scan the sky and spot distant aircraft without the aid of a much larger monitor or sitting much closer to it.

Hence why I recommend it, and posit that it is in no way cheating. And YES, some people DO have trouble seeing the dots, more so than others - it all depends on your screen size, resolution, viewing distance etc.


Here is a very useful formula for working out, according to valve, your 'optically correct perspective'.

FOV = ((((screenwidth/viewer distance)/2)tan-1)2)

By use of this formula you will be able to get the FOV, for your viewing environment, that best allows you to approximate the acuity of our eyes in a real aircraft, abeit for only a small patch of sky.

In my case this works out to roughly 22 degrees, making 30 and 70 FOV good compromise values to switch between.

Quote:
Originally Posted by Wolf_Rider View Post
Trolling no, seeing another "the dots are too small and too hard to track, so lets make them bigger" thread - yes
Trolling was the better option out of the two I had in mind.

And again, which just highlights what a douchebag you really are, I never said anything about increasing dot sizes nor do I support it.

Last edited by irR4tiOn4L; 04-20-2012 at 07:54 AM.
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  #6  
Old 04-20-2012, 07:57 AM
Wolf_Rider Wolf_Rider is offline
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Originally Posted by irR4tiOn4L View Post

And again, which just highlights what a douchebag you really are, I never said anything about increasing dot sizes nor do I support it.
increasing dot size is an unavoidable part of your myopic, dizzyness inducing narrow FoV.
The whole "photography/ 1:1 thing is just an underhanded way of achieving that enlargement of dots


Quote:
Originally Posted by irR4tiOn4L View Post

Hence why we need to switch to a smaller FOV in order to spot aircraft as easily as in reality.

reality doesn't exist of a very narrow FoV......
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Even duct tape can't fix stupid... but it can muffle the sound.

Last edited by Wolf_Rider; 04-20-2012 at 08:01 AM.
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  #7  
Old 04-20-2012, 08:03 AM
irR4tiOn4L irR4tiOn4L is offline
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Quote:
Originally Posted by Wolf_Rider View Post
increasing dot size is an unavoidable part of your myopic, dizzyness inducing narrow FoV.
The whole "photography/ 1:1 thing is just an underhanded way of achieving that enlargement of dots
Come on out, agenda, nice to see you in the light! So you WERE trolling then. You seem most aware of exactly what I meant.

So would you support clamping down on monitors larger than 20 inches or using lower resolutions too, because it is an 'underhand' way of increasing dot sizes?

70/90 fov simply does not allow for realistic spotting of aircraft at realistic distances.

Since 30 fov is much closer to realistic visual acuity, it is what I will continue to use, whether you like it or not, to simulate as closely as possible the distance at which a pilot would be able to spot another aircraft.

And, unlike changing dot sizes, it does not hinder your game.

Quote:
Originally Posted by Wolf_Rider View Post
reality doesn't exist of a very narrow FoV......
But it DOES exist with much higher visual acuity, leaving me with the job of choosing either a wide field of view for realistic situational awareness or narrow field of view for realistic visual acuity, BOTH of which are absolutely crucial to a real pilot.

And that choice is down to me, not you.

By the way, you are missing the most valuable part of this, which is it doesnt actually increase DOT sizes - your screen resolution remains the same, and if an aircraft is so far away that it appears as a dot, it will STILL be just as small a dot.

What decreasing FOV actually does is make many aircraft that would be very small models or dots still appear as models - meaning you have to keep searching with all the usual factors, like camouflage, heading and reflectiveness, still affecting your ability to spot the aircraft. This makes for a MUCH more realistic portrayal of spotting very distant aircraft than simply looking for tiny dots.

Last edited by irR4tiOn4L; 04-20-2012 at 08:10 AM.
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