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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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#2
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
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#3
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The new screenshots are great..the large church looks just like the one in Gorkee...except the Volga is missing.but well done..this looks very exciting..Im in for BOM as long as the fps and stutters are fixed.well..particles too. I'm very optimistic.
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#4
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Waiting for update ...
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MI PC Processor: MOS Technology 6510 @ 0,985MHz. Memori: 64 KB. Screen: Cathode ray tube monitor. Operating System: Commodore BASIC 2.0 |
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#5
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I was hoping we would see some official support for Sli/Crossfire mentioned with the new patch, but we will just have to wait and see. Good to see mentioned that they have worked on the stutters/micro pauses that a lot of us have been getting. No mention either about memory leak fixes that some are noticing, another wait and see what happens. This should make some major improvements if it all works as planed. Maybe with the new graphics Nvidia/ATI will come to the party with some Sli/Crossfire coding for CoD. Reading Luthier's comments further improvements will come with the expansions just as the old Il2 series just as I said in an ealier post about the subject. This is now showing signs of becoming all that the development team said it would. Great to see multi core support being optimised, another huge improvement.
I have one question for Luthier, how will the new graphics affect those of us with 1gig of V/ram in our cards?? at the moment my system shows that my 1gig is being used totally in some missions. Have just noticed a reply from BlackSix in another post, NO SLI/Crossfire or AA fixes in this patch
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Rick Asus M4N98TD-EVO AMD Phenom2 965 x 4 3.4gig 8gig DDR3 Ram 2x GTS 450 Sli (1gig each) 1Tb HDD Partitioned x 5 700w Coolermaster single rail P/S 52a Windows 7 64bit 19" Samsung 931BW monitor 1280 x 960 Resolution Last edited by RickRuski; 04-13-2012 at 09:46 PM. |
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#6
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He said "not in this beta", so who knows, maybe they'll sneak it in the final release.
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#7
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I m happy to hear that AI won't be crashing anymore when player has landed. But will they land on their home base I was thinking.
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Intel i7 970 6x3.2 ASUS Sabertooth X58 ASUS GTX580 Corsair 12GB 1600 Mhz OZC SSD 120GB |
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#9
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I really hope the CTD issue in multiplayer has been fixed with this patch. That has been the biggest problem of this game IMHO.
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#10
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That's what the Beta will be all about... testing in the wild over a large range of different configurations before official RTM
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