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IL-2 Sturmovik The famous combat flight simulator.

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  #41  
Old 10-13-2010, 04:42 PM
Tempest123's Avatar
Tempest123 Tempest123 is offline
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Quote:
Originally Posted by swiss View Post
We had a misunderstanding here.

I thought you were saying, that by the ability to adjust the stick sensitivity, some ppl can make their planes behave like F16s.
Ah, K, no I'm talking about control feel at the joystick, not aircraft performance.
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  #42  
Old 10-14-2010, 02:49 PM
Herra Tohtori Herra Tohtori is offline
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Quote:
Originally Posted by swiss View Post
Interesting post, since I got the same stick.
Q:
- curves: Well, can't we use the pro software then?
Can we? I don't know. If you know of a way to do so, please tell!

Quote:
- non linear: How do you know?
I can see it in the cursor's movement on Game Controllers (from Control Panel). When I move the stick from one side to another slowly at constant rate, the cursor moves first fast toward the centre, then slowly around the centre, then fast to the other side.


Quote:
[about the in-game input config window not allowing values over hundred]

It does, you have to check the ">100" box.
Where is that box? I've never seen that...
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  #43  
Old 10-14-2010, 02:59 PM
swiss swiss is offline
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And the software: I just checked - the Pro uses the same software as the non-Pro - it's the SAME stick.
Quote:
1. Tri-state LEDs (which are also accessible by the SDK)
2. Dual spring centering mechanism - provides incremental stiffness as you move the stick away from centre
3. Dual hall effect sensors for increased accuracy of the stick axes
4. Metal shaft and centering mechanism for increased durability
5. Selected metal parts
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Richard Neville
PC Gaming Category Manager
Saitek UK
[/quote]

As far as I can see there is no way to adjust leverage or whatever it is called.
You got any sources?

Last edited by swiss; 10-14-2010 at 03:17 PM.
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  #44  
Old 10-14-2010, 03:03 PM
Flanker35M Flanker35M is offline
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S!

Where can one find the latest version of that program Swiss? Looks handy!
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  #45  
Old 10-14-2010, 03:19 PM
swiss swiss is offline
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Quote:
Originally Posted by Flanker35M View Post
S!

Where can one find the latest version of that program Swiss? Looks handy!
http://mission4today.com/index.php?n...etails&id=1021
(there's only 1 version, it's made by Oleg)


It IS handy.
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  #46  
Old 10-14-2010, 05:46 PM
KG26_Alpha KG26_Alpha is offline
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Also F Edit
Attached Images
File Type: jpg Capturefe.jpg (19.6 KB, 55 views)
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  #47  
Old 10-14-2010, 06:00 PM
albx albx is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Also F Edit
what is this? the image is too large and can't fit my monitor
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  #48  
Old 10-14-2010, 06:28 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by albx View Post
what is this? the image is too large and can't fit my monitor
I use this for MSFFB2

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  #49  
Old 11-10-2010, 02:32 PM
Splitter Splitter is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Yes don't forget this was a few years ago, AEP ?.

For take off and landings you should notice a difference (easier).

It just shows that stick settings can make an aircraft's performance a lot sharper, but whether this is realistic to the aircraft's actual performance or not to have the inputs cranked up high to give a unrealistic input sensitivity remains a matter of discussion for us, but as far as Eric brown was concerned the IL2 aircraft were way to sensitive for the amount of stick travel and input.

Perhaps SoW could lock the stick settings from the hosts mission when sessions are joined so everyone fly's the same stick inputs

BTW there are/were Olegs settings

Oleg Maddox:
Roll: 1 3 6 12 21 32 44 61 81 100
Pitch: 1 4 8 15 24 33 44 60 77 100
Yaw: 0 10 19 32 43 54 63 74 86 100
Just for the record, if you are having problems with accuracy like I was having, try these settings with your own fine tuning. My stick had always felt too "twitchy" for the finer adjustments needed for good marksmanship.

I actually used the pitch values also for the Yaw (Oleg's yaw values still felt a bit twitchy on my stick).

It really doesn't feel like I have lost maneuverability, just have to throw the stick a touch further for a fast reaction. What I have gained in accuracy more than makes up for what could be a slightly longer reaction time (that extra 1/4" movement needed on the stick to get a fast reaction from the plane).

Just wanted to say thanks for the info in this thread!

Splitter
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  #50  
Old 02-26-2012, 09:00 PM
tigertank44 tigertank44 is offline
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Question

Hi,

First of all. Thank you all for this topic.

I'm relatively new to Il2.

Currently I have Il2 1946 with patch 4.11.
And new Saitek Aviator AB8R-03.
And I know that its not the best stick. But 40$ for a gaming tool is the most I can spend.

However I think that I have a problem with controlling planes.
When I watch various training materials on YouTube I see that people can make very precise movements. Basically it seems that aiming is extremely simple as if they were using a mouse.
When I fly on my own, planes are feeling twitchy, especially elevator control.
I go up to face the target. And when I have it where I want, I return the stick to neutral position the plane goes down a few degrees.
I don't see that on other people videos.
I know most of that is skill and experience but joystick and its settings take a part it in too.

So my questions are:
Have anything changed (regarding plane controls) with patch 4.11?
Are settings 'all 100' are OK for novice pilots?
Which plane is the best for combat practice?
I noticed entries about FW-190 and La-5 but what about I-16 and A6M?
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