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Pilot's Lounge Members meetup

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  #1  
Old 02-13-2012, 05:08 PM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by ElAurens View Post
http://www.vgchartz.com/game/53111/i...iffs-of-dover/

How does 10,000 +/- sound?

Pretty sobering number.

Now you know why moving to the sequel is so important.

We are a tiny niche market.

Giving us demanding flight simmers what we want (more of everything) is a nearly impossible economic model with the numbers of players the sim has.

Oh well...I always pushed to include a civilian element to the sim
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Old 02-13-2012, 05:10 PM
pupo162 pupo162 is offline
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are they considering Russia in europe?

this always confuses me.

10.000 x lets say 30 euro = 300.000 euro. not that much, but given the game state......
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Old 02-13-2012, 05:13 PM
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RedToo RedToo is offline
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According to them Flight Simulator X is only 20,000 units .....

RedToo.
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Old 02-13-2012, 05:20 PM
5./JG27.Farber 5./JG27.Farber is offline
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Originally Posted by pupo162 View Post
are they considering Russia in europe?

this always confuses me.

10.000 x lets say 30 euro = 300.000 euro. not that much, but given the game state......

You forgot to factor for Europe - Ubisofts cut and tax, currency exchange costs. Wether the game is a disk copy or D2D... Disk copies must be shipped, hauled. If you were talking about the actual amount of cash 1c getsper copy, its closer to 10.

Ahhh just another day in the rumour mill... Next you will all be bleating that 1c is going bust.
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Old 02-13-2012, 05:26 PM
von Brühl von Brühl is offline
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Quote:
Originally Posted by pupo162 View Post
are they considering Russia in europe?

this always confuses me.

10.000 x lets say 30 euro = 300.000 euro. not that much, but given the game state......
Almost half of Russia is in Europe no? I would think RU figures probably aren't in there, but should be. Seeing how the game is called something else, and doesn't need Steam in RU, I bet those numbers don't include the Russian sales.
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Old 02-13-2012, 05:45 PM
TheEnlightenedFlorist TheEnlightenedFlorist is offline
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http://gamrconnect.vgchartz.com/thread.php?id=139961

Quote:
The reason is that we don't have a way of tracking digital sales.
Seeing as how Cliffs of Dover is a Steam game, they're probably missing a lot of sales...
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Old 02-14-2012, 10:07 AM
Rowddy Rowddy is offline
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Quote:
Originally Posted by TheEnlightenedFlorist View Post
http://gamrconnect.vgchartz.com/thread.php?id=139961



Seeing as how Cliffs of Dover is a Steam game, they're probably missing a lot of sales...


Amen!! But that's their own fault for choosing that path. I would love to see Steam go the sooner the better. That programm is the pest and the best reason ever to switch to a game console. The second reason sales are bad is the fact that not everyone plays online CLOD. The number of people that play offline is greater they ever expected, and just that part of the game is unplayable But at least (i hope) they are trying to fix. Steam will always be crap.

Last edited by Rowddy; 02-14-2012 at 10:11 AM.
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Old 02-14-2012, 10:09 AM
Dano Dano is offline
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Amen!! But that's their own fault for choosing that path. I would love to see Steam go the sooner the better. That programm is the pest and the best reason ever to switch to a game console.
I think he was talking about the count of sales numbers not that steam was putting people off.
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Old 02-14-2012, 11:12 AM
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I doubt that Steam sales amount to a hill of beans really.
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Old 02-14-2012, 03:19 PM
Rowddy Rowddy is offline
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Quote:
Originally Posted by Dano View Post
I think he was talking about the count of sales numbers not that steam was putting people off.
well one has something to do with the other no?
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