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Old 01-25-2012, 09:21 AM
Flanker35M Flanker35M is offline
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Making a graphics engine for next 10 years just does not mean you need a supercomputer to run them. Rather well done base engine that runs well on today's high end machines, playable and still good looking on medium range and playable with low end machines even the details have to be reduced.

This same base engine could be updated over time with new features as hardware progresses. Sure sounds a bit oversimplified, but would it not be better if the game engines would be done better and more optimized from the start with flexibility rather than slap together a gargantuan heap of code no system can handle and that is a nightmare for the devs to handle?

Just my opinion. Eagerly waiting for the patch.
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