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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 01-04-2012, 06:04 PM
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Originally Posted by ACE-OF-ACES View Post
Agreed..

The problem is the bar has been raised..

That is to say some of the people who were able to clear the bar in IL-2 can not clear the bar in CoD

The bar level being C#

Thus those who know C# can do amazing things in CoD that could not be done in IL-2.. But now the pool of people making missions (coops) is much smaller

It is a give and take.. It is too bad 1C did not have the time and money to offer both the old and the new.. Maybe someday they will?

But if I had to choose between having the old IL-2 FMB in CoD or the new CoD FMB I would choose the later.. Because being able to do more is allways better imho.. Granted it will be slow at first, as some get up to speed with C#, but in a year or two once we start seeing all the neat things being done that could not be done with the old system.. This rocky slow start will be but a faint memory imho
Oh yes, thank god they simplified making coop missions by now having to use C#. It's so much easier than before, everybody's doing it! To think that the game has to be good enough four us, oh lol, it's we that have to be good enough for the game, of course! They should have sent a "C# Programming for dummies" with the game instead of an FMB manual...oh wait! there isn't any FMB manual, how silly of me. Sorry, couldn't restrain myself.
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Old 01-04-2012, 06:11 PM
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We are so lucky in having our own expert in AOA on these forums though, Im sure he can knock out some COOP's in no time at all. See Im all postive now, I didn't realise that the game was just an empty box and we had to build it ourselves, lets get organised, Aces your a programming expert where do we start??
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Old 01-04-2012, 08:45 PM
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We are so lucky in having our own expert in AOA on these forums
Geee thanks Tree! That means alot comming from you! So much that I think Ill update my sig! S!
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Old 01-04-2012, 09:11 PM
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Geee thanks Tree! That means alot comming from you! So much that I think Ill update my sig! S!
No problem buddy, we are lucky to have you and this fantastic game.
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Old 01-04-2012, 09:19 PM
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No problem buddy, we are lucky to have you and this fantastic game.
No thank you!!
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Old 01-04-2012, 09:22 PM
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No problem buddy, we are lucky to have you and this fantastic game.
I think the game is even more lucky to have your continued support. They keep kicking you out, and you keep coming back to support it even more! I am inspired by you.
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Old 01-04-2012, 08:42 PM
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Oh yes, thank god they simplified making coop missions by now having to use C#. It's so much easier than before, everybody's doing it! To think that the game has to be good enough four us, oh lol, it's we that have to be good enough for the game, of course! They should have sent a "C# Programming for dummies" with the game instead of an FMB manual...oh wait! there isn't any FMB manual, how silly of me. Sorry, couldn't restrain myself.
Where did you get the impression I or anyone else said it was simpler?

The point I made and the point you missed is mission making is going to be harder due to C#

I thought I made it pretty clear when I said the bar was raised? Guess not

The other point I made and the point you missed is those who can make mission using C# are going to be able to make far better and more realistic missions

That is the give and take I was referring too when I said it is a give and take

Long story short, the more powerful the mission maker the more complex it is going to be!

At least 1C went with a popular language like C# over some of the other flight sims like DCS that went with luna..

Funny thing is..

If 1C didn't change a thing in the FMB, as in didn't give us anymore control/options all these threads whining about it being harder to make missions now would be replaced by threads whining about not having anymore control to make missions than they had in IL-2

Poor 1C.. Dammed if you do, Dammed if you don't
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