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#1
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We are so lucky in having our own expert in AOA on these forums though, Im sure he can knock out some COOP's in no time at all. See Im all postive now, I didn't realise that the game was just an empty box and we had to build it ourselves, lets get organised, Aces your a programming expert where do we start??
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#2
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Geee thanks Tree! That means alot comming from you! So much that I think Ill update my sig! S!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#3
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#4
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No thank you!!
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#5
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I think the game is even more lucky to have your continued support. They keep kicking you out, and you keep coming back to support it even more! I am inspired by you.
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#6
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The point I made and the point you missed is mission making is going to be harder due to C# I thought I made it pretty clear when I said the bar was raised? Guess not The other point I made and the point you missed is those who can make mission using C# are going to be able to make far better and more realistic missions That is the give and take I was referring too when I said it is a give and take Long story short, the more powerful the mission maker the more complex it is going to be! At least 1C went with a popular language like C# over some of the other flight sims like DCS that went with luna.. Funny thing is.. If 1C didn't change a thing in the FMB, as in didn't give us anymore control/options all these threads whining about it being harder to make missions now would be replaced by threads whining about not having anymore control to make missions than they had in IL-2 Poor 1C.. Dammed if you do, Dammed if you don't
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#7
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I agree coding expertise has delayed major mission building, but also documentation and game engine optimizations need to be completed before COD will really fly. Hopefully the next patch will optimize the game engine enough that more people with the necessary coding expertise will want to become involved in major mission building. If the new series does survive long enough for optimizations, documentation, and SDK the community can take over, but at a much slower pace than if the developers were still involved.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#8
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Now where have we heard that before? Seriously 9 months on and we are still hoping. I admire your faith lads truly i do, mine had gone completely before release
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#9
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#10
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Well, I bought the game. Used a lot of time in the FMB. Flown a bit.
Right now I am looking to see how long I should wait before I buy a new grafics solution. My GTX260 will barely give me 29fps in COD. Keeping a thread in mind is a way of telling that there still are a need for a specific change. The reaction from the staff here are helping me judge how urgent such a purchase is ![]()
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Windows 7 Pro 64 bit EN Intel Core 2 Duo E8400 (2x3GHz), 8GB RAM ATI 7970, Intel X-25M SSD EAF331 are recruting. We are a nordic Sqd (Norway, Sweeden, Finland, Denmark) within European Airforce. www.europeanaf.org . Please pm me if you are interested. |
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