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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: When will the next beta patch be released? | |||
thursday!!! |
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1 | 0.74% |
this friday ![]() |
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18 | 13.24% |
during next week ![]() |
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15 | 11.03% |
during the week after the next week |
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12 | 8.82% |
in three weeks |
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9 | 6.62% |
after a month |
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12 | 8.82% |
two months |
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2 | 1.47% |
three months |
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5 | 3.68% |
this year, hopefully.. |
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20 | 14.71% |
in two weeks ![]() |
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42 | 30.88% |
Voters: 136. You may not vote on this poll |
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#1
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The silver lining is that the system i bought thinking it would easily run CLOD full tilt, now runs all of the other games i play, new and old, in such stunning detail I have no reason to be mad
![]() ![]() P.S 66 pages of dialog on this topic is just jaw dropping lol anyone who makes it to the end from the start gets a DFC from me ![]() specs below just tried the game again just now to refresh my memory. I still get stutters at all graphics levels and playable yet not all that exciting game play out of it. and ill beat Ace O Aces to the punch lol I know what I say is subjective. We get it, EVERYTHING in the world is subjective including my silly joking comment that everything in the world is subjective lol any way ill check back in with you guys in a few months and see if anything has changed ![]() Cheers full specs CASE: Cooler Master Elite 430 CPU: AMD Phenom™II X4 970 Black Edition Quad-Core CASE Cooling: 1x140mm 5x120mm CPU Cooling: CoolerMaster V8 CPU Cooler HDD1: 30 GB Kingston 2.5 inch SATA Gaming MLC SSD (way to small in hindsight) HDD2: 1TB SATA-III 6.0Gb/s 64MB Cache 7200RPM HDD (1TB x 2 (2 TB Capacity) Raid 0 MEMORY: Corsair 8GB (2GBx4) DDR3/1600MHz Dual Channel MOTHERBOARD: Asus M4A89TD PRO/USB3 AMD 890FX Chipset Cross Fire Single Monitor (currently 42in Viewable FP 1920x1080 HD TV) OS: Windows® 7 Home Premium (64-bit Edition) POWERSUPPLY: 800 Watts - XtremeGear Gaming PS VIDEO: AMD Radeon HD 6870 1GB GDDR5 16X PCIe VIDEO2: AMD Radeon HD 6870 1GB GDDR5 16X PCIe |
#2
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And here is a perfect example of which I speak.. Radeon Pro profiler for a much much better sim. Here a guy named GOZR was having the stutter issues.. like so many here.. Than he tried something and wa-la stutters are gone! Prior to that he like so many were probably pointing the finger at CoD.. When all the while it was some 'other' software causing the stutters Not saying GOZR's problem is your problem.. Just that it is most likely something like that for you too Quote:
For example.. How fast is fast? If you tell a socker mom with a mini van.. "I was driving so 'fast' today to get home" In her mind she is probably imagining you driving at 70mph.. Why? Well because for her driving 55mph is 'normal' for her and driving 70mph in her mind is 'fast' Now if you tell a high school kid with a 5.0 mustang.. "I was driving so 'fast' today to get home" In his mind he is probably imagining you driving at 110mph.. Why? Well because for him driving 90mph is 'normal' for him and driving 110mph in his mind is fast! Now note in both cases no actual speed 'value' was ever mentioned.. Same statement in both cases, but two different people came up with two different values of 'fast' in their mind Hence the word fast is 'subjective' But now tell both the socker mom and the high school kid "I was driving 75mph today to get home" And both the socker mom and high school kid are on the same sheet of music.. Why? Because enough detail was provided such that neither had to fill in the blanks with their life experiences SAVVY?
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 12-07-2011 at 03:52 AM. |
#3
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#4
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Yes trying to run CLOD in crossfire or SLI is not good, trying to use FSAA is also not good. Please note that this is nothing to do with the rubbish coding of CLOD its all to do with your rubbish PC or your rubbish software. Also if you see flickering shadows on trees or if you suffer from object 'pop up' or any stutter then this is also down to your rubbish PC or software and nothing to do with the rubbish coding of CLOD. If all your other games run perfectly in the highest resolutions with everything maxed out then its because your PC is rubbish or the software is set up badly.
AOA lmfao |
#5
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I pretty much agree with all that Ace of Ace says. We all have the same game and therefore the same code so any differences in performance can only be down to the different hardware/software configurations we all have. Whether it is lower spec hardware or a combination of hardware that has a conflict somewhere or something with the OS or some app that may have a bearing.
I am sure the developers are testing the game on a range of systems and doing thier damdest to get it running well on as wide a gamut as possible as that is thier responsibility. But it is the nature of PCs and complex programmes that users really need to have some idea of how to get the best out of thier systems. This the main reasom I visit this forum - to glean all the little tips and solutions people are coming up with all the time. I know things change all the time on my system, often for no apparent reason. For instance: Originally nVidia control would not retain Launcher.exe in its list of apps. Then suddenly Launcher.exe stayed in the list and settings applied to it seemed to stick even if not fully working. Now after a month or two it has suddenly gone again. To be honest I see little point in worrying too much about such things untile the actual engine is finally finished and stable as there will always be a danger of chasing your tail. It is a case of being patient, remaining enthusiastic and looking forward to the finalised sim and its sequels. |
#6
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There are facts, and there are opinions. Facts are that there is a "lot of bad code" in CloD, in Luthier's own words.
http://forum.1cpublishing.eu/showpos...10&postcount=1 Then everyone is free to promote CloD despite the issues, to avoid loosing the only WWII CFS today on shelves. But without denying or minimizing the issues, as this humiliates and ridiculizes people experiencing those serious issues. Also, we e would like that this promotion effort is borne by the devs, also. Again B6 is a step in the right direction, let's hope that trust will be rebuilt, maybe with a strong patch and a good expansion pack. |
#7
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Those with technical issues please use the technical section of the forum.
To all other forum users, please read the sections in the top of the forum to search for solutions to your problems also, you wont find solutions griping in this thread about the same old thing over and over, as they will be removed and moved to the technical section. Thank you for your understanding and appreciation. Merry Christmas Last edited by KG26_Alpha; 12-08-2011 at 02:28 PM. |
#8
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#9
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Can I point you to a bit of light reading? http://www.amazon.com/How-Win-Friend.../dp/1439167346 Last edited by Skoshi Tiger; 12-07-2011 at 10:27 AM. |
#10
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![]() BTW Did you ask yourself why the the CloD game engine is being massively overhauled yet? Quote:
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On a positive note, progress is being made, futures looks bright, really looking forward to the Moscow expansion now actually. ![]()
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