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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 09-27-2011, 01:17 PM
Ataros Ataros is offline
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Originally Posted by Nitrous View Post
With the beta patch 15527, when I host a game with preset planes in and no spawn areas, why can't anybody else who joins my game either, see or join into the existing planes but yet I can. This issue is only with the Channel map.
If it works with other missions means something is wrong with Channel mission.

Try to run the Channel mission OFFline. Can you spawn into a plane offline in it? If yes, you need to remove the "Player" checkbox in that plane properties. Mak sure difficulty settings are the same when you run both missions.

Could you please upload both missions here for others to try? Especially the one that works. Thank you.
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Old 09-27-2011, 01:51 PM
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Nitrous Nitrous is offline
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Quote:
Originally Posted by Ataros View Post
If it works with other missions means something is wrong with Channel mission.

Try to run the Channel mission OFFline. Can you spawn into a plane offline in it? If yes, you need to remove the "Player" checkbox in that plane properties. Mak sure difficulty settings are the same when you run both missions.

Could you please upload both missions here for others to try? Especially the one that works. Thank you.
I'm not trying to be funny but I'm frustrated that you have not read my post properly. There are no problems when your the host its when my friends join my missions.
I've tried getting other people to host the missions just to see what they see(nothing to fly).
It's like the player tick box can't be un ticked.
BTW I am not a newb to mission building.
Please try it yourself. Just create 4 planes on each side then host the mission.
Then see if anyone who joins sees the planes to get into.
Try it with each map. Only channel map don't work from day one.

I'm not great at explaining stuff, so apologies if I've offended anyone.
Im just frustrated that I can't do what I want to do, and the issue has not been noticed or fixed.
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  #3  
Old 09-27-2011, 04:46 PM
Ataros Ataros is offline
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It's like the player tick box can't be un ticked.
Then this is the problem. To confirm it you may just try what I suggested in my previous message, no need to be frustrated. You should not be able to fly a coop mission offline. If you can then there is a problem.

Please upload both mission files here, I will have a look why you can not uncheck the "Player" checkbox.

As I mentioned above I can not do all the tests myself as I do not have an external IP ATM.
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Old 09-27-2011, 05:22 PM
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Nitrous Nitrous is offline
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Originally Posted by Ataros View Post
Then this is the problem. To confirm it you may just try what I suggested in my previous message, no need to be frustrated. You should not be able to fly a coop mission offline. If you can then there is a problem.

Please upload both mission files here, I will have a look why you can not uncheck the "Player" checkbox.

As I mentioned above I can not do all the tests myself as I do not have an external IP ATM.
Let me start again.
On all the maps apart from the channel map you can select a plane to fly without a spawn base being needed using the new coop style plane list. (Like in old Il2 1946)
On the channel map only the host can do that and the clients don't see any planes to select. The list is empty.
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Old 09-28-2011, 08:52 AM
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Pato Salvaje Pato Salvaje is offline
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OK Ataros.
Well. Finally yesterday we could fly in the Channel map. I did it with a Spawn point because I tried to do as old style IL2 coop missions but no aircraft icons in the map to select. Same issue than others.

But at least, we can fly co-op missions even with spawn-points and it work´s the same.

Another problem is that when we are flying about 5-10 minutes in the channel map often the game crashes and I have to restart Cliffs... :´( but I think this is for another thread...
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  #6  
Old 09-28-2011, 09:19 AM
Ataros Ataros is offline
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OK Ataros.
Well. Finally yesterday we could fly in the Channel map. I did it with a Spawn point because I tried to do as old style IL2 coop missions but no aircraft icons in the map to select. Same issue than others.

But at least, we can fly co-op missions even with spawn-points and it work´s the same.

Another problem is that when we are flying about 5-10 minutes in the channel map often the game crashes and I have to restart Cliffs... :´( but I think this is for another thread...
Thanks for info.
Yes, please post your crash dumps in this thread to help the devs. http://forum.1cpublishing.eu/showthread.php?t=26007

I did some research yesterday and found out that the same issue exists with all the servers which are up now. If you join a server running Fields or Islands map you can see a list of available planes immediately after clicking a flag (it is a list below flags you should use, not icons on the map).

On Repka#1 or ATAG running channel maps when you click a flag you can not see the list.
To see the list of available planes on channel maps you have to do the following:
1. click on a spawn point
2. create a useless plane that you do not need
3. hit ESC to get back to menu
At this point you can see the list of all available aircraft in the air and on the ground which you can enter by double-clicking the desired plane position.

I reported all the details on sukhoi.ru in the bug-thread. Hopefully it is fixed in the upcoming patch.

If you want to fly a big coop now you can use this temporary workaround: put one spawnpoint per side somewhere on the coop map, spawn some useless plane there like a TigerMoth and hit ESC for a list of planes. Then occupy your positions and type GO in chat when everyone is ready. Players aircraft must be put on Idle in FMB to prevent AI from taking off I think. Sure all this will be fixed in 1-2 patches.

Quick training coops can be flown on small maps which show list of planes upon selection a flag already now. Not sure if you can spawn simultaneously though if a host already pressed "Battle". Try selecting aircrafts and positions before the host press "Battle" by double-clicking the positions in the list/table. Then you should spawn into these positions simultaneously after the host pressed "Battle" hopefully. Please advise if it works this way.

ps. BTW you do not need to reload the map after all/most of planes are killed. You can use this ingame menu http://forum.1cpublishing.eu/showthread.php?t=25941 to reload just the planes of your coop into the map. You can ask someone with better knowledge of C# to fine tune it to your mission if you upload your mission in a separate thread with script request.

Last edited by Ataros; 09-28-2011 at 10:22 AM.
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  #7  
Old 09-28-2011, 10:07 AM
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Pato Salvaje Pato Salvaje is offline
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Many Thanks´s for your help Ataros. Much appreciated!

Quote:
Originally Posted by Ataros
If you join a server running Fields or Islands map you can see a list of available planes immediately after clicking a flag (it is a list below flags you should use, not icons on the map).
You´re right. I´knew about the list below flag´s. Yes, in small new maps we are able to select an aircraft. But as you said in the channel map it don´t work.

Quote:
Originally Posted by Ataros
To see the list of available planes on channel maps you have to do the following:
1. click on a spawn point
2. create a useless plane that you do not need
3. hit ESC to get back to menu
At this point you can see the list of all available aircraft in the air and on the ground which you can enter by double-clicking the desired plane position.

If you want to fly a big coop now you can use this temporary walkaround: put one spawnpoint per side somewhere on the coop map, spawn some useless plane there like a TigerMoth and hit ESC for a list of planes. Then occupy your positions and type GO in chat when everyone is ready. Players aircraft must be put on Idle in FMB to prevent AI from taking off I think
Great info!! We will try it next time!

Quote:
Originally Posted by Ataros
Not sure if you can spawn simultaneously though if a host already pressed "Battle". Try selecting aircrafts and positions before the host press "Battle" by double-clicking the positions in the list/table. Then you should spawn into these positions simultaneously after the host pressed "Battle" hopefully. Please advise if it works this way.
Will try it and report here.

Quote:
Originally Posted by Ataros
You can use this ingame menu http://forum.1cpublishing.eu/showthread.php?t=25941 to reload just the planes of your coop into the map. You can ask someone with better knowledge of C# to fine tune it to your mission if you upload your mission in a separate thread with script request.
Good point. Next step in my missions.
Thank you
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