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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 08-21-2011, 11:07 AM
MD_Titus MD_Titus is offline
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world of planes looks kind of promising actually, from those pictures at least.
not sure how world of warplanes will pan out, although guessing it'll follow a similar path as world of tanks/warships.

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If it has full CEM and awesome damage modelling then it will be a winner. Will be interesting if it goes towards an arcade game or a simulator game. A bloke at work is right into World of Tanks (His unit is currently world champs). He reckons the tanks are well modelled and it's more a sim than an arcade game.
We'll see I suppose.
I still hope CloD gets to what it wants to be though. I'd rather CloD at the moment.
lol

not a chance.

it's most certainly a game. it may have calculations regarding penetration, armour angles, overmatching etc, but the layout is all arcade. a lot of things have been adjusted from historical values for balance, or you get tanks that are mismatched in terms of historical opponents. also, tanks with hitpoints? the 88/L56 being unable to oneshot shermans and t34s? mounting schmalturm on PZIVs? engagement ranges unusual above 3-400m?

game.
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Last edited by MD_Titus; 08-21-2011 at 11:10 AM.
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Old 08-21-2011, 11:24 AM
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robtek robtek is offline
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As the developers of World of Planes already have said that the mapsize will be similar to Wings of Prey one can see how far the "simulation" goes!
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Old 08-21-2011, 02:24 PM
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philip.ed philip.ed is offline
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As the developers of World of Planes already have said that the mapsize will be similar to Wings of Prey one can see how far the "simulation" goes!
IIRC, they also stated this was due to the online nature of the game. They said there's nothing wrong with maps 300KM by 300KM or something like that

It looks ok, the atmospherics and terrain textures look nice, but nothing exceptional at this stage. Oh the other hand, they have produced a fair amount of promising details considering this is alpha, compared to the CloD alpha product of 2008/9.

It will be interesting to see how this turns out. You can never have too many sims (if one can call this a sim, but I won't flame at this stage). it is funny to see CloD fan-bois flaming this product; the same hypocrites who moan at others for pointing out issues with CloD.
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