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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 07-22-2011, 01:45 PM
Orpheus Orpheus is offline
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Quote:
Originally Posted by naz View Post
Hi again Orpheus

I typed my original replies from my office. I enjoy the game and given the childish going ons at several CloD forums lately I really did not want to appear as being flippant or offending to you by not wanting to bother with doing more tests...so, Icouldn't help myself and now that I am home, here are some numbers for you

I used the monitor and log function in MSI Afterburner .... If I tried to take a screen shot with MSI, it did not include the onscreen monitor for some reason but I will cut and paste from the spreadsheet I exported the log to,
Hopefully it shows up ok in this format;

The first set of numbers I just cut and pasted the figures when flying. The second set of number include immediately before and after flight (when in the menus as I entered and exited the game - the GPU clocks seem to clock down during the menus).

[...]

Yes, I know it is a cut and paste from a spreadsheet instead of a screenshot...yes, I know I could have simply typed these all out to be a trouble maker. My previous posts on this board hopefully show I am not here to waste anyone's time...these numbers are accurate on my system.

So that suggests to me the Ubi logo still has an effect on GPU clocks, for my system at least.

Cheers mate
That's great, thanks mate. Quite happy to believe you now, especially as a few others have popped up still experiencing it as well. Just surprised to find that this is still a problem - as I say, for me the issue was solved around the second patch, so something even stranger is going on. Before I was under the impression that it was all ATI cards doing this; now it seems some do and some don't. I might have a look myself this afternoon and see if I can replicate the original error I had, or at least figure out why I don't get it now!

I'm also at the very edge of my patience for testing so I know exactly how you feel Appreciate you taking the time to confirm it, and apologies if I came across as snotty - just didn't want to see the bug issues flooded with 'false positives' as it were. Those of us who've been here from release have had quite the time of it and proper bug tracking is the hardest part, both for us and the Maddox team.

Last edited by Orpheus; 07-22-2011 at 01:50 PM.
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