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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 07-15-2011, 08:51 AM
Ataros Ataros is offline
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Join Date: Jun 2010
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Quote:
Originally Posted by Troll2k View Post
I thought triple buffering was only for open GL.Since Clod is a DX game I thought it would have no effect.
No.
Quote:
Enabling Triple Buffering for OpenGL-based games such as Doom 3, Quake 4, Prey or Enemy Territory: Quake Wars is very simple - go to your graphics card's control panel and enable it from there. However enabling Triple Buffering for Direct3D-based games - the bulk of modern games - actually requires more effort. You will need to use a utility called D3DOverrider which comes with RivaTuner - see the bottom of this page of my Nvidia Forceware Tweak Guide for more details.
http://www.tweakguides.com/Graphics_10.html

Without triple buffering working and with vsynk on you could have only 60, 30 or 15 fps. 35 or 50 fps for example would not be possible. I use ATI Tray Tools instead of D3DOverrider.
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