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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I haven't flown that much, but yes, playing in MP with some friends I had to keep the radiators nearly full open all the time, wheres I also have the impression that flying in SP (which is most of the time ATM) I can leave them nearly closed...
![]() And yes, I still haven't managed to damage my engine in SP, whereas it happened to me in MP. |
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#2
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yeah the first few times i played multiplayer i was really surprised, recognizing that my engine was suddenly dead and leaking oil, while having both radiators in the same position as i do in singleplayer.
if it is fact, that there is a difference, i really wonder why. because its neither good for offliners, who want to have an immersive experience, but beeing left with a "simplified" engine management, nor for onliners who want to train their skills offline, and than beeing faced with a total different situation of handling the aircraft. |
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#3
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i have 200 hours which is a mix of online and offline and i didnt see any difference at least for the EMIL
I don't know about Spitfire though |
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#4
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Forgot to mention but I base my comment on the Spitfire and Hurricane, haven't flown the 109 online yet...
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#5
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I haven't flown the spit or hurri that mutch but I fly the 109 offline and online with the same radiator settings.
Will have to jump and a spit and check this out
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#6
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Online may have had different realism settings.
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#7
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well my experience is with the emil only,which at least for me, seems to overheat much quicker with the same radiator settings online than offline.
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