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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Should the developers mainly focus on single player? | |||
Yes, single player far more important. |
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74 | 32.60% |
No, both should have equal focus. |
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81 | 35.68% |
No, rather focus on multiplayer. |
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72 | 31.72% |
Voters: 227. You may not vote on this poll |
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#1
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While I'm predominately an online player, I agree with Blackdog's assessment and voted for both.
Cheers Goanna
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#2
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I think 1C needs to do a "do over". Pretend that the game hasn't really been released yet and re-release it in a year or so when it is polished. I think this can be done successfully with some coordination and small bribe/payments to web masters at various flight sim sights around the globe. Simply have them delete all postings since April this year related to CLoD. If someone brings up videos of the game to argue the point, just say those are concept videos from an alpha/beta version of the game and have nothing to do with the actual game. I think most of us who have paid for the game are willing to go along to prevent a disasterous release in the U.S. Also, if there is a way to time the re-release shortly after Nov 2012, I would do that too.
No, I'm not drunk. |
#3
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The way I see it is some would have made the purchase with either Single or MP in mind. Others would have made purchase with both in mind.
Focusing on one or other leaves the other out in the cold which I could not support. I voted both. Cheers SB |
#4
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Single player with good builded and accurate historical missions and campaigns. For MP I prefer to use FS9, FSX with Vatsim and sometimes a hour there in COOP at Hypperlobby with IL2 1946 for fun and change of air.
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#5
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what an uncalled for commentary, this should get you banned at lea st
Last edited by pupo162; 06-25-2011 at 02:50 PM. |
#6
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I'm tired off all that "US release" talking... The sim was developed in Russia, was sold in europe and other places around the world... Why people keep talking like the US market have "higher standards" than other markets? It's not true at all. I listen a lot of nonsense about the european release... Like european customers are "guinea pigs"... Now you dislike some joke about the north american market? Gimme a break... This sim is a masterpiece, in any market! Last edited by LoBiSoMeM; 06-25-2011 at 01:36 PM. |
#7
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I love playing online but I find that living in Australia you are hard pressed to find a server that has a low ping, full realism settings and isn't empty.
Currently COD only seems to have about 7 servers and only one has an acceptable ping (Syndicate). However since the hotfix/patch fiasco I can't seem to find anyone on the Syndicate server when it is evening in Australia during the week. The other night there were 5 people on it, I joined up and they all left within a minute of me joining ![]() I'm suffering from the MP sound bug, and now to make matters worse I lose FFB when I pull the trigger in MP. So multiplayer is dead for me at the moment. Single player is starting to get tiring as the AI is just too aware. As MG said the sound is going to take months to fix, I think they should try to make SP as enjoyable as they can, by giving us more control over AI settings in the Quick missions etc, and the dev team need to work on toning down some of the AI's behaviour. Last edited by xnomad; 06-25-2011 at 01:56 PM. |
#8
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The U.S. release is psychologically important because it creates a mental barrier between the hope that this game will be fixed and devastation that it never will. Of course, we all know that July will be here soon...too soon really to get the game fixed. Hence, I suggest that 1C will consider my re-deployment strategy described above to extend everyone's hope for this game. It's very simple strategy. We all just say ourselves in your quiet voice, "the game hasn't come out yet, it's coming out next year". Then the webmasters around the world delete everything on CLoD. Then next year 1C delivers the change, a fixed game. It will work. I know it.
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#9
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I bought the game for multiplayer. Since online campaigns in IL2 I can never return to flying alone. Experiencing a 4 man squad commencing a supply/bomber hunting mission is something hard to express with words. And now, a full BoB online campaign seems to be few months away.
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#10
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I see it simpler maybe, offline - training, online -advanced.
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