Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Crossworlds > Units, artifacts, spells and Pet Dragon

Units, artifacts, spells and Pet Dragon Discussion, questions and solutions about units, artifacts, spells and Pet Dragon.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-16-2011, 03:29 AM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by XG_Man View Post
Comment on pirate ghosts. Currently playing impossible paladin and having these guys is a blast. They rule naval battles since they gain independent morale bonuses from a companion and from the fight itself. Because of their high physical resist [50% as phantom] and magic damage I find that orcs, lizards and dwarfs simply get torn apart by these sea devils. ATM criticals vs their preferred enemy does 29-30k dmg, so robbing these guys [pirates, swordsmen and guardsmen] and gremlin towers is quite lucrative. Otherwise, inflicting astral damage against a line of orcs and lizards is such fun. Especially vs those damned shamans.

Right now I setup with Jimmy Kraud as companion, Jackboots [+1 speed, all +pirate items work on them], max physical resist from items, max power of darkness, tactics and adrenaline for speed 5 and init 6- usually can reach the enemy line in the first turn. After that I smash/rob, soak the retaliation then timeback/eviln. Rinse and repeat till sick. Another plus, having a max of 8 treasure chests to collect [3 from dragon as basic, 2 in the field random, +1 from the shovel and +1 from the pirate] at times. The game can be rolling in cash.

The downside, fire/magic/holy damage is a pain. Their special attack can be really weak or terminally insane. Heavily item dependent to excel and most other units take a morale hit from them. Don't do so well vs bosses [Zilgadis kills them in droves]. The verdict, can be used as a poor man's black knight or a rich man's raider.
Wow, I always wrote them off as a novelty, but sounds like you got a pretty killer combo there.

Maybe I should try them out with the new Red Sands mod... Asmodeus can resurrect them if you can find bodies to feed....
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:36 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.