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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Quote:
DFLion |
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#2
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Up to five missions sounds about right. I found that if I stayed on the same mission the drop was far less noticeable (slight stutter creeps in around the third playthrough sometimes, but not immediately present), but if I move about between quick missions the performance gets steadily worse after the third or fourth, dropping in fps/general performance by around 50%. I don't get it when I play campaign either, which coupled with the fact the degradation is far less present when repeating several attempts at a single mission, leads me to suspect it might be a terrain loading issue. Staying in the same general 'mission area' seems to prevent the degradation or at least mitigate it - if you load several mission areas you start to see a hit. Be nice to to hear from anyone who may be having similar trouble so we can compare reports. |
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#3
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What is strange i got this problem only in crosscountry only too. Sometimes i go first Crosscountry and get steady 60FPS and maybe next time when i start to play go straight to Crosscountry first and get 30-40FPS. Checked with fraps, and i see that difference with my eyes too, when i got 30-40FPS there is little warping on lowlevel flying, i mean all details is jumping a little, when steady 60FPS no jumping on trees and other details at all, very smooth then Last edited by Kankkis; 05-26-2011 at 05:27 AM. |
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#4
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500 ~ 700 ft seems to be the level to keep above for smoother flying
yes, something is awry in the memory side of things regarding retention and loading between missions
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. Last edited by Wolf_Rider; 05-26-2011 at 05:43 AM. |
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#5
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Well I took to the skies for the first time in an age as I wait for CloD to become Operational and was pleasantly surprised at the Frame-rates Over the Sea), however my Joy was short-lived
After successfully shooting down two aircraft then crashing into the Sea, I hit Escape to go out of the Mission....Oh Dear! Game went back to desktop, but the Program was still running as the Launcher was still active. In the end I had to "End Process" of the Launcher.exe to get back into the game, suffice to say the track of the shoot-down was gone and I am now having to refly it I have CloD through Steam, deleted the Game-Cache and verified the files to update to the latest version on my Windows 7 64-Bit System with all the latest drivers for the Realtek On-board sound and Nvidia 560GTX TI. So I don't know what bug it is, but hitting escape after a mission gets the game straight back to the desktop, but with the Launcher.exe still running Cheers, MP
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#6
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I seem to be getting a gradual degradation of performance as the game progresses as well. I have been trying roadczar's ATI xfire workaround (http://forum.1cpublishing.eu/showthread.php?t=23180) and gave a brief description in that thread.
To cut a long story short, the increased initial performance using the workaround has possibly made the gradual degradation in FPS more noticeable to me now. |
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#7
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Could be a memory leak in the game...
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