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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 05-07-2011, 09:40 PM
JG14_Jagr JG14_Jagr is offline
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Quote:
Originally Posted by Remo View Post
Basically 1C under estimated the bugginess/eccentricities of Direct3D. This will probably just take some time for 90% of people with problems to be fixed, though I do suspect there is at least 10% of ppl that currently have problems that will never be solved with their current hardware/os. The main performance issue currently seems to be Video cards with less that 1Gb VRAM, and I dont think this is realistically going to get fixed. You cannot render these huge textures wit only 512MB VRAM , not now , not ever.

Personally I'll keep an eye on the performance of the game , and once it settles , and most of the other issues are settled (like FM etc) , I'll go shop for better Graphics card..
512 I agree with.. this game would need to be ground up redesigned for that.. There are however enormous textures that can be reduced to make it work well with 1 G of VRAM I'd wager..

The larger problem is that every G Card company writes their drivers and "cheats" the specs a bit to gain advantages here and there.. Then players have all versions with various driver sets and are using all sorts of after market tweakers to adjust settings.. Combine that with software written to "cheat" in certain areas and you end up realizing why some people with the same hardware are having completely different experiences with the game.. I have a top end (for now) rig and have never had a single issue.. others with the same gear are having issues.. there are just so many external variables..

Add to that that the game stores files in confusing locations and STEAM is involved.. I would bet that 50% of the people trying the Beta installed it wrong
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