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Controls threads Everything about controls in CoD

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  #1  
Old 04-22-2011, 06:39 PM
Lixma Lixma is offline
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Originally Posted by JG52Krupi View Post


I understand where you are coming from but you clearly do not understand the drain on resources that implementing these will have on a already system pushing game.
What on Earth are you talking about?
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Old 04-22-2011, 06:41 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by Lixma View Post
What on Earth are you talking about?
The team are working on other things at this moment in time, all I am saying is that don't except any changes soon. Sorry i did not mean to be offensive.
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Old 04-22-2011, 06:46 PM
41Sqn_Stormcrow
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The most important thing to retain on this thread is that we have come to the conclusion that the aim circle should be wobbling freely as long as one of both virtual eyes can see the full aim circle on the reflector glas. The dev team should take notice of this and hopefully implement this in one of the next patches.
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Old 04-22-2011, 06:55 PM
Lixma Lixma is offline
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Originally Posted by JG52Krupi View Post
The team are working on other things at this moment in time, all I am saying is that don't except any changes soon. Sorry i did not mean to be offensive.
The tone of the your post suggested you had caught me out in some hideously embarrassing gaffe!

Wasn't offended....just genuinely baffled that's all.



Quote:
Originally Posted by 41Sqn_Stormcrow
The most important thing to retain on this thread is that we have come to the conclusion that the aim circle should be wobbling freely as long as one of both virtual eyes can see the full aim circle on the reflector glas. The dev team should take notice of this and hopefully implement this in one of the next patches.
Huzzah! (etc...)
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