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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 03-29-2011, 03:39 AM
TheEditor TheEditor is offline
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So with all the historical maps for COD covered, we should focus on what make a fun multiplayer map. Not everyone cares bout if this tree is in the right historical place. I wish I could make my own maps! Like old sim city style, were you made mountains and played with geography and stuff. I know, wrong game. I can dream right?
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Old 03-29-2011, 04:12 AM
speculum jockey
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You've given us a Su-26. . . why don't you give us a Red Bull style air racing track. Maybe a section of the Thames with a lot fewer buildings and some pylons. Something to get us into the mood for air racing. I'd also love to see who'd win between a Su-26 and the best the RAF/Luft has to offer.

Another idea is a map with some geography to make things interesting. I'm talking about a small map with some canyons, some cliffs, mountains, valleys, and maybe even some high and low bridges that we can go through. Anything to make low-level dogfights more interesting. Basically I want a map where if you're right on a guy's tail and too focused on your cross-hairs he's going to lead you right into the side of some manner of landmass or structure.

Think of the opening of Jurassic park when they are arriving at the Island by helicopter. I want a treacherous landscape that is more dangerous than the people you're flying against.

Example:
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Old 03-29-2011, 04:46 AM
Biggs [CV] Biggs [CV] is offline
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The Dunkirk type map is an excellent idea. It would not have to be super detailed:
A few docks.
Small town.
10 ships of various sizes.
Friendly and enemy ground units including a few tanks, trucks, AA emplacements.
2 airfields to take off from.

That would be enough to do some good old fashioned "Bomb runs."
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Old 03-29-2011, 04:50 AM
jt_medina jt_medina is offline
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I really dream for the map editor to come out

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  #5  
Old 03-29-2011, 05:55 AM
TheEditor TheEditor is offline
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Originally Posted by jt_medina View Post
Old video. Let me guess, map editor got takin out like other features?
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  #6  
Old 03-29-2011, 04:59 AM
kestrel79 kestrel79 is offline
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I like the ideas about "cutting up" or cropping the larger historical map into smaller slices. That way we still get accurate scale and detail, just in a smaller portion to keep the action high as well as the realism in a fps friendly environment.

But yes flying on the huge map will be amazing.
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  #7  
Old 03-29-2011, 05:05 AM
Kikuchiyo Kikuchiyo is offline
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Quote:
Originally Posted by kestrel79 View Post
I like the ideas about "cutting up" or cropping the larger historical map into smaller slices. That way we still get accurate scale and detail, just in a smaller portion to keep the action high as well as the realism in a fps friendly environment.

But yes flying on the huge map will be amazing.
Ilya already said there is little sense in that, and for various reasons. Here's the link.
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  #8  
Old 03-29-2011, 05:47 AM
TheEditor TheEditor is offline
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Quote:
Originally Posted by speculum jockey View Post
You've given us a Su-26. . . why don't you give us a Red Bull style air racing track. Maybe a section of the Thames with a lot fewer buildings and some pylons. Something to get us into the mood for air racing. I'd also love to see who'd win between a Su-26 and the best the RAF/Luft has to offer.

Another idea is a map with some geography to make things interesting. I'm talking about a small map with some canyons, some cliffs, mountains, valleys, and maybe even some high and low bridges that we can go through. Anything to make low-level dogfights more interesting. Basically I want a map where if you're right on a guy's tail and too focused on your cross-hairs he's going to lead you right into the side of some manner of landmass or structure.

Think of the opening of Jurassic park when they are arriving at the Island by helicopter. I want a treacherous landscape that is more dangerous than the people you're flying against.

Example:

That would be bad a$$! Flying between walls like that would be intense. Hope nobody makes refernce to the trench run in star wars...
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  #9  
Old 03-29-2011, 05:49 AM
Kikuchiyo Kikuchiyo is offline
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Quote:
Originally Posted by TheEditor View Post
That would be bad a$$! Flying between walls like that would be intense. Hope nobody makes refernce to the trench run in star wars...
I have to concur I like Speculum Jockey's map ideas as fun asides as opposed to serious, and a completely different flavor from those already included. The valley idea sounds particularly interesting if it is doable.
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  #10  
Old 03-29-2011, 06:21 AM
Ralith Ralith is offline
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Quote:
Originally Posted by TheEditor View Post
That would be bad a$$! Flying between walls like that would be intense. Hope nobody makes refernce to the trench run in star wars...
I'll third this idea, especially if there's more to the map than a canyon network. The engine supports tunnels, right? Let's have some of those to fly through, along with any other challenging/creative ideas you can come up with! Would make dogfights extremely interesting.

A race map sounds interesting too.

Of course, this all becomes unimportant when you release the map editor. It won't matter how many you supply, as we'll be able to crank out our own to our hearts' desires, each tuned to our own preferences. Can we get a timeline for that? I can't wait to play with it and see what sort of crazy stuff's possible.

Thanks!
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