![]() |
|
Performance threads All discussions about CoD performnce |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
My joystick axis are all inverted. Anyone know how to uninvert them?
Last edited by Ploughman; 03-28-2011 at 09:22 PM. |
#2
|
|||
|
|||
![]() Quote:
Btw I'm running fairly well, but she still needs tweeking.
__________________
I'm pretty much just here for comic relief. Q6600@3.02 GHz, 4gig DDR2, GTX470, Win7 64bit |
#3
|
|||
|
|||
![]()
@Biggs check this thread (if you haven't already)
http://simhq.com/forum/ubbthreads.ph...3247026/6.html |
#4
|
|||
|
|||
![]() Quote:
|
#5
|
||||
|
||||
![]()
So hows it running for you Biggs?
|
#6
|
|||
|
|||
![]()
Look there ProcessAffinityMask option in section [rts]
Remove the sign ; in front of him. And exposes its value in accordance with the number of cores a processor, namely: 2 cores - 3 3 core - 7 4 cores - 15 6 cores - 63 8 cores - 255 In my case (Core i5-750) 4 core - put 15. Conclusion: The uniform loading of all cores. In a game where everything is - friezes are but minor. |
#7
|
|||
|
|||
![]() ![]() ![]() ![]() ![]()
__________________
Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#8
|
||||
|
||||
![]() Quote:
I've had this information for IL2 for some years and it works. I wonder if it is the same for COD? I use 14 leaving core 0 free for the operating system and using the next three cores for IL2. Affinity mask settings =1 - core 0 =2 - core 1 =3 - core 0+1 =4 - core 2 =5 - core 0+2 =6 - core 1+2 =7 - core 0+1+2 =8 - core 3 =9 - core 0 + 3 =10 - core 1 + 3 =11 - core 0 + 2 + 3 =12 - core 2 + 3 =13 - core 0 + 2 + 3 =14 - core 1 + 2 + 3 =15 - core 0 + 1 + 2 + 3 |
#9
|
|||
|
|||
![]()
add "-" after "=" in your ini
|
#10
|
|||
|
|||
![]()
Updated the initial post:
- added the affinitymask line (best would be to use 5 value for 2+2 processors = 2 real cores + 2 hyperthreading cores, or 15 for real quad cores) - replaced the mission archive (correcting a folder name spelling error, as someone pointed in here) Last edited by adonys; 03-29-2011 at 10:29 AM. |
![]() |
Thread Tools | |
Display Modes | |
|
|