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Old 03-26-2011, 11:38 PM
MadBlaster MadBlaster is offline
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Thoughts:

1) A semicolon in front disables the setting.

2) The number in front of the process affinity "should" correspond to the number of cores you want it to run on. But, it might be out of sync?? I.e., remember it can also be set to 0. So you have to experiment by restarting the game and checking the task manager each time you change the setting. Start with 0 then 1 then 2...etc up to 3 or 4.

3) I am hoping there is a setting for 64 bit in the config.ini??? I think they got a copy of it at SimQ. Will take a look in a bit.

4) Does anyone know if Open G/L is used??? I don't recall anyone mentioning this, but old IL-2 runs way better than directX...so if they really didn't change as much as they said and happen to keep Open g/l...well that might be a godsend.

5)Sound usually is fps killer. Maybe putting them at minimum settings will help and turning chatter off too.

Last edited by MadBlaster; 03-26-2011 at 11:52 PM. Reason: addition
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Old 03-27-2011, 03:32 AM
Oldschool61 Oldschool61 is offline
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Quote:
Originally Posted by Tanner View Post
Funny that my supposedly inferior Wings of Prey install takes full advantage of both cores of my aged AMD Dual Core CPU. Nice coding, Maddox Games.
I played the wings of pray demo on all high settings and its nice and smooth never drops below 30fps usually. What engine is wings of prey on IL2??
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Old 03-27-2011, 05:22 AM
Space Communist Space Communist is offline
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Quote:
Originally Posted by Oldschool61 View Post
I played the wings of pray demo on all high settings and its nice and smooth never drops below 30fps usually. What engine is wings of prey on IL2??
Hilariously yes Wings of Prey licensed the IL-2 Engine and graphically enhanced it, while at the same time slightly simplifying the flight model and gutting the damage model. The use of size compressed (tiny) maps also contributes to the kind of performance and visuals that they have.

Too bad the game itself is so weak...
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