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IL-2 Sturmovik The famous combat flight simulator.

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Old 01-21-2011, 01:36 AM
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TheGrunch TheGrunch is offline
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Quote:
Originally Posted by Fenrir View Post
It seems that a minimum of 200mph was recommended, with 230-250 preffered. This represents cruise over friendly/neutral territory; there's no way any self respecting Spitfire pilot wandered around over enemy ground at 170mph - combat cruise should be faster still than even these airspeeds I have given, and at higher revs and boost. I'll see what figures I can find for that, if any.
Agreed. Unfortunately the Spit IX manual only mentions the MP/RPM settings for most economical cruise speed...no doubt operational settings were discovered by the same method, however, setting +7 boost and reducing RPMs to achieve the desired cruising speed.
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Old 01-21-2011, 02:26 AM
Aullido Aullido is offline
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I am far of being a good pilot, just curious.

How does the lack of pilot fatigue to high Gs affects tactics?.

Is it more important than this new adjust to the FM?.
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Old 01-21-2011, 02:38 AM
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TheGrunch TheGrunch is offline
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Pulling 2+ Gs and indeed high stick-loads for extended periods is absolutely exhausting, by all accounts. That would affect a pilot's vision, resistance to blackouts and their ability to pull the lbs needed to make such high-G turns in the first place.
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