Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 01-04-2011, 03:48 PM
Flanker35M Flanker35M is offline
Approved Member
 
Join Date: Dec 2009
Location: Finland
Posts: 1,806
Default

S!

Use VisibilityDistance=3 in conjunction with LandGeom=3 and goes without saying, works only in Perfect mode aka HardwareShaders=1. The popping up of towns and other items is like a ring around your plane and usually the pattern is irrelgular. How I bomb is that I align way out from target to the general direction of target and then finetune closer in as you can usually see a town as a lighter patch in the "flurry" landscape far away.

I suspect this object thing popping up very close is due IL-2 is more CPU heavy than GPU. No matter what monster GPU you have Berlin will choke your system. What would help might be that TD could assign more work to the GPU and make IL-2 code run on more than one core effectively evening out the work load for smoother gameplay in object intensive areas. Would be a great thing
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:53 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.