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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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We are at end of 2010, I think almost everything is possible, it's just if the developers want it or not. So why don't you let Oleg decide what he thinks is worth an answer and what is crap. I don't assume to know their skills, you guys do. |
#2
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But surely you can guess that thousands of bomb craters 30ft deep would just not work? I think people only get annoyed when you moan about the graphics. I mean you did post the one picture that showed bad graphics ![]() |
#3
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![]() 30ft would be awesome, for my sake he can then limit it to 50 craters. ![]() No no, you are right that's too much. But actually I seemed to be the only one who was interested in whether it's just simple texture or a 3D hole. |
#4
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I had asked if it'd be 3D before. But that was a while ago
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#5
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Welcome to the real world. |
#6
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And what was the answer, if you got one? Last edited by Hecke; 11-06-2010 at 12:51 PM. |
#7
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I don't recall getting an answer. Anyway, it negates the fact that Oleg has now said they will be 3D which is awesome.
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#8
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I think it wasn't Oleg, it was a russian at the sukhoi forum.
But the translation of it imo wasn't that clear. But 3D craters is really awesome and a huge step forward. |
#9
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For instance, I recall Oleg mentioning that they had actually implemented grass in IL2 back in 2000 but it never made it into the released game due to performance reasons. Just because you don't see a certain detail in the game doesn't mean they can't do it or don't want to do it. |
#10
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Wow. That's actually pretty sad. But even if you were right - what makes you think he could change his mind based on your criticism? Anyway, I suggest you download some benchmarking tools, 3dmark or vantage, that should give you a clue how little it takes to bring your (2010! wow!) hardware to its knees. |
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