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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 10-17-2010, 09:14 AM
_RAAF_Stupot _RAAF_Stupot is offline
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Quote:
Originally Posted by Letum View Post
Don't get excited about that.

100+ player servers are possible in IL2.
you don't see many (any?) because no group of clients could cope with the traffic needed, even if the server could.

Just because the game can, it doesn't mean the real world can.
Well, Australia's getting a National Broadband Network.....so we will be able to do this Down Under!
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Old 10-17-2010, 09:25 AM
Flanker35M Flanker35M is offline
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S!

And for online you need to reduce the gfx settings to decrease lag. What works offline does not apply online in most cases.
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Old 10-17-2010, 06:56 PM
Feuerfalke Feuerfalke is offline
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Originally Posted by Flanker35M View Post
S!

And for online you need to reduce the gfx settings to decrease lag. What works offline does not apply online in most cases.
I guess that's exactly the point changing with SoW.

You don't need to tune it down because of the number of players connected, but because of the number of aircraft rendered/simulated. And in this, the IL2 1946-engine is still limited almost as much as the original IL2.
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Old 10-17-2010, 08:12 PM
dduff442 dduff442 is offline
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Microwave broadband gives me ~220kB/s download but only 15kB/s upload -- wonder if it's enough?

dduff442
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  #5  
Old 10-17-2010, 09:12 PM
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zakkandrachoff zakkandrachoff is offline
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Quote:
Originally Posted by Oleg Maddox View Post
I need some time to spend for my family.
So... its a lst post today. Sorry.
And I told already too much... that shouldn't really yet
"So... its a lst post today. Sorry."

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