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IL-2 Sturmovik The famous combat flight simulator.

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Old 10-02-2010, 11:51 AM
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philip.ed philip.ed is offline
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Do you take 2 sugars with that?
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Old 10-02-2010, 11:54 AM
ATAG_Dutch ATAG_Dutch is offline
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Quote:
Originally Posted by philip.ed View Post
Do you take 2 sugars with that?
Usually just the one, but I've got to go to work for a couple of hours, so I'll catch up with the latest episode of 'Soap' about six-ish.
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Old 10-02-2010, 11:58 AM
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Fair enough then.

I wonder how DX-11 could affect clouds/terrain.
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Old 10-02-2010, 01:00 PM
The Kraken The Kraken is offline
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Quote:
Originally Posted by philip.ed View Post
Fair enough then.

I wonder how DX-11 could affect clouds/terrain.
Most probably not at all, as textures usually don't care much what DirectX version they're rendered with. DX11 could provide some performance improvements that would allow increasing the view distance of landscape objects (vegatation, buildings) which would certainly improve the appearance. Otherwise, as someone has already mentioned, increasing the texture filtering setting will make a major difference (and the fact that it's set so low is a clear indication of detail settings used).

Otherwise DirectX 11 should primarily help with smaller details like shadow quality. It will not provide a completely different look to the environment unless Oleg has decided to code a completely separate 3D engine for DX11.
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