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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 05-04-2010, 01:50 AM
Sternjaeger
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Originally Posted by AndyJWest View Post
Erm, wotizit? I'm not that good at cockpit recognition, at least with the sometimes-obscure (to a know-nothing like me) stuff that TD seem to like producing.
...dude, read what Caspar is talking about..
  #2  
Old 06-10-2010, 02:18 PM
Asheshouse Asheshouse is offline
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An old game, I think it was Pacific Air War 1942, had the ability to change the aircraft you were piloting in mid mission. For offline missions this gives you the opportunity to fly as fighter escort to the target, switch to a bomber seat for the bombing run (if you had protected them well enough, then switch back to a fighter for the return. You could also switch to a new aircraft if you were shot down without having to restart the mission. --- Ok. perhaps not very realistic, but it was a lot of fun.

It might be considered non historic or arcadish, but then so might Air Starts or Instant Success, both of which are options in the Sim already. I would envisage it being an option available in the Difficulty settings, to be turned on or off as you prefer.

Would this be difficult, or desirable, to do for offline missions in IL2?

Ashe

Last edited by Asheshouse; 06-10-2010 at 03:31 PM.
  #3  
Old 06-10-2010, 03:05 PM
csThor csThor is offline
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Personal opinion (not TD related): I'm a fundamentalist. Switching aircraft mid-mission is arcade an ahistorical to the extreme in my opinion.
  #4  
Old 06-10-2010, 03:26 PM
Sita Sita is offline
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+1
  #5  
Old 06-10-2010, 04:06 PM
Daiichidoku Daiichidoku is offline
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Originally Posted by csThor View Post
Personal opinion (not TD related): I'm a fundamentalist. Switching aircraft mid-mission is arcade an ahistorical to the extreme in my opinion.
as long as scalability is there, and that sort of option, such as 'aircraft/cockpit switching', and any others, should be server side setting online

it would never affect those who would not use it, and only opens the game to more ppl who would enjoy it, not to mention the existing players who would

cant see many if any "full switch" guys using it, even if it was a default setting...co-op guys would luv it, esp to continue missions when "their" pilot dies; arcade is a zoo anyhow, who cares, they will eat it up

the game should cater to the player, and allow him all he wants, or does not want





why would you write a basically detracting comment about it? if that you dont like it, you would rather deny it to others?
the qualifier is teh funneh, "personal opinion (not TD related)", yet no matter how you slice it, you are personally involved with TD....



i felt i had to challenge a seemingly needless negative comment, that already got a "+1", and simple sentiment can make things happen sometimes, not always for the best; im not trying to flame or fling here, csThor
  #6  
Old 06-10-2010, 04:55 PM
jameson jameson is offline
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I see your point Daii, but the real question is would it be a good use of TD's finite and voluntary time? Is there nothing else you'd like to see done before implementing this? I for one would love to see the improvements made by TD and the modders elsewhere organised and prioritised to address long standing and obvious flaws, like eliminating the java errors shown when the console is opened, fixing poor cockpit interiors or replacing the just poor ingame 3d models like the P40.
To be fair TD are trying to do this, but it's too haphazard in approach. Perhaps we should vote on things to be done, more votes, the bigger priority given towards doing it. A stickied page with a list of the biggest current outstanding bugbears according the "community", then we all vote on the what we'd all like to see done first.
I know the team feel they have the right to do what they want, it's their time, etc. But even from the earliest days of modding at AAA, no one has thought to sit down and work out a badly needed and publicly stated strategic development path, we just bumble on in piecemeal fashion. My 2 cents...
  #7  
Old 06-10-2010, 05:01 PM
Asheshouse Asheshouse is offline
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Quote:
Originally Posted by Daiichidoku View Post
i felt i had to challenge a seemingly needless negative comment, that already got a "+1", and simple sentiment can make things happen sometimes, not always for the best; im not trying to flame or fling here, csThor
The +1 might have been in support of csThors comments . Only Sita knows.
As he says csThor was expressing a personal view. In that sense I don't find the comments negative. All he is saying is that if the facility was provided he would never use it. That's fair enough. I guess I would probably use it 50%. Its nice when you are trying to simulate historical events to be able to participate from different perspectives within a single game session. At the moment I generally fly with the facility to view externals because I just enjoy looking at the other aircraft.

But if it was a choice between this and another superb aircraft there would be no competition.

Ashe

Last edited by Asheshouse; 06-10-2010 at 05:04 PM.
  #8  
Old 11-01-2010, 08:31 PM
Codex Codex is offline
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Quote:
Originally Posted by FC99 View Post
One bullet in the head is more than enough for an instant kill, what do you expect, health bar which is reducing with every hit in the body?

FC
ROFL ... maybe you could add in a voice over to say "HEAD SHOT!" when you score a PK.
  #9  
Old 03-12-2010, 10:16 AM
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_RAAF_Smouch _RAAF_Smouch is offline
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With the new selectable positions (ie gunner) in a dogfight game, have TD looked at making the bombardier the only person able to use the bombsight?

As I understand it you can select the bombardier position in a co-op. However, the person who is piloting the plane is the only person able to use the bombsight. Thus in reality making the bombardiers position a nose gun position.
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  #10  
Old 03-12-2010, 11:05 AM
JG53Frankyboy JG53Frankyboy is offline
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Quote:
Originally Posted by _RAAF_Smouch View Post
..............................As I understand it you can select the bombardier position in a co-op.......................
the pilot is the only one who can select the bombardier position

Last edited by JG53Frankyboy; 03-12-2010 at 11:08 AM.
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