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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend. |
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#1
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Well, that is weird. Unless they did something to stop the hypnotize/sacrifice tactic, I can't think of anything else. Hypno/Sacricife was a big deal in KBTL.
Still, this doesn't look at all proper, since you can resurrect something. There is something amiss. I should have tried that tactic with the russian version. I may do so sometime, when I reinstall it.
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#2
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Well, you can ressurect, but you can't go past what you had, which you can with sacrifice - only it works just on succubi :/
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#3
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Infiltrator;
What units are you calling Succubi? What are the other units in your army and what level and damage is your Sacrifice spell at? |
#4
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Succub = demoness in every other game crreature looking like that is called succub ;p
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#5
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travelingoz - I've resolved my issue yesterday, and it's as you anticipated - my succubi were the lowest HP unit I had. I had wrongly assumed Demonologists were lower HP being casters and all, so I disregarded the fact that it might have been a too weak spell issue, when in fact it was it.
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#6
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Okay either something is screwy with Sacrifice or I'm doing something really wrong. My L14 mage has 1 troll, 1 green dragon and 36 inquisitors. My Level 2 Sacrifice deals 1575 damage, which kills just over 18 inquisitors, and reinforces 50%. With the inquisitors in 1 stack, I can't even cast the spell on them (only on the troll or dragon.) With them in two equal stacks, I can sacrifice one of them but can only reinforce the other stack of inquisitors. I cannot reinforce the dragon (too weak I guess) OR the troll (shouldn't be too weak as troll has 780 HP, which is less than 50% of 1575.) Is there some kind of limitation I'm not aware of (such as L2 Sacrifice not working on L5 creatures)? I can sacrifice both the troll and the dragon btw, just can't reinforce them. Is the 50% a mistranslation maybe?
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#7
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Hmmm... Are you sure the damage is 1575? That's 300% over the basic lvl 2 Sacrifice 500 damage. 300% boost for 14 levels looks quite a lot. Destruction adds 50% at best, so you must have 250% from intellect and items. That means you either have over 22 intellect by lvl 14, or something is amiss - keeping in mind that you had the runes to afford lvl 3 destruction. I am aware that both of those are manageable by that level though.
As for the mistranslation, there isn't one. It is 50% increase. Well, let me see the game mechanics of Sacrifice. The basic formula is: Number of creatures = Damage/Target HP => rounded down Damage is astral - no resistance against it. Damage = Damage*(1+0.05*Int)*(1+0.01*(Destruction+items)) Where the damage inside the formula is 500 - the basic lvl 2 sacrifice damage. Maybe that rounding down plays a small problem here, or the damage you inflict isn't 1575. It looks quite high for me for lvl 2 sacrifice cast by a lvl 14 Mage. As far as I know, the only restriction concerning sacrifice is when the damage isn't enough to raise a unit, or that it can't be cast on magic immune creatures. It also looks like you're not killing the entire stack, as 36x70=2520. However, if you sacrifice only 18 (meaning you split the stacks), that is less than 1575 - 18x70=1260 total, which is 1260/2=630 HP, which is not enough for a troll.
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Last edited by DGDobrev; 11-30-2009 at 12:45 AM. |
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