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IL-2 Sturmovik The famous combat flight simulator. |
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#11
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Bad argument - especially in those high-speed-passes, you won't have much time looking at the objects on the ground. You won't notice if the train-engine between those trees is round or square with a look-like-round texture. You just see it's smoking and at one end of the train, so you shoot it.
But during the replay from a groundbased point of view, grounddetails becomes VERY important. |
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