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| King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses. |
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#27
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Well, after about nine months off from playing KB, I finally finished my fifth overall game, Impossible Paladin. I've now beaten all three classes on Impossible, and I believe Paladin was the hardest.
Score: 1485 Day of Completion: 23 Completed Quests: 103 (no failed or unfinished Stats: Attack 19 Defense 7 Intellect 32 Money left: 240,000 This was my best score, as 23 days was my best time. I'm still nowhere near the 7 days people like Calinda and Vilk have achieved, but then speed isn't really my priority. I like to run through each new area to pick up runes/flags etc before fighting enemies, and I'm not a powergamer that manages to achieve full mana at the end of every fight. I think 23 days is pretty good for Impossible though. I could probably have done it in 20 but I am also a completist (i.e. every stack must die This was also the first time I completed 103 tasks. Apparently there are 104 in total, but two are mutually exclusive, so 103 is the highest you can get. I can't believe I ended up with such miserable stats! 7 defense! This is the random element of the game influencing difficulty. On the other hand, I was basically a mage in that I had all three mage schools maxed and I was dealing 5000-5500 damage per hex with Fire Rain by the end. Money was also a big issue, probably because of the poor Defense I had. Paladin is quite difficult because you don't have the high leadership of the Warrior or the powerful spell power of the Mage. Paladin seems okay early on but it's a real handicap by the end-game, IMO. Well, off to bed for me. |
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