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Star Wolves 3D space RPG with deep strategy and tactical elements

View Poll Results: What should I Prioritize on?
Basebuilding! 1 25.00%
Balancing! 0 0%
The Mod Manager! 0 0%
Asteroid ore-dropping! 0 0%
Intensive Bugfixing! 3 75.00%
Voters: 4. You may not vote on this poll

 
 
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  #24  
Old 05-12-2017, 04:18 PM
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nocalora29 nocalora29 is offline
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Join Date: Dec 2011
Posts: 518
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Gotta say, that model looks awesome. It kinda looks like a prototype to the first Stalingrad Battleship.

Some tips about adding GBND spheres:
-At first try to create huge GBND spheres that wrap around the biggest parts of the model (Always try to have as few Spheres as possible as its the main FPS eater of the SW Engine)

-After you have the biggest parts inside one or two Big spheres, you can start by placing smaller GBND spheres around the edges which are not covered in GBND spheres yet, but do not over-do it, a model does not need to be COMPLETELY covered.
Protip: Use as much Copy&Paste you can while doing this step!.

-The last part of GBND creation would be to just try to optimize it and make sure the turrets you are going to place will not get blocked by the spheres. <- a little bit of in-game testing is usually required for this.
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Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool)

Last edited by nocalora29; 05-12-2017 at 05:01 PM.
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