Quote:
Originally Posted by maverick6146
Second, as I said in other threads, this game has too MUCH influence from random factors. Not only wives, but also spells, troops, equipments, etc. If the random factor is so important that it can alternate the gaming process, I would rather call it a flawed design.
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First of all wives aren't random, that's pretty much the only active choice you have (apart from your starting class).
Also this "randomisation" is set in stone at the beginning of the game because of one thing, and one thing only: save-load. It would be way way way way too convenient if every single randomised option could be exploited by saving just before and loading ad nauseum until you get the desired result. THAT is not randomisation.