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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 10-23-2012, 10:32 AM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by Blennydude View Post
I watched your track. The text, as well as the actual aircraft "dot", is visible all the time; from the starting distance (about 1.20 or so), down to .80, where you slow down, and then up to around 5.30, where the text is no longer readable on my resolution - but I estimate it stays there up to 5.60 or so.

Then, I watched the track again, this time with MeshShowLod=1. This yielded the exact same result; the plane as well as the text remained visible all the time. Exactly the same, with no newly introduced stutters or so.

Meanwhile, on ATAG, I searched in vain for a 14-plane Ju88 formation, as advertised by "Chain Home" - nothing, except for a few flak puffs.
Then, I got shot down over France in the usual manner - Bang, Bang, critical dmg, Pilot dead - and after pressing Alt+F2, I was able to see the corresponding Me109 for the first time...
This must've been a happy time for the Me - Pilot

So I'm still at a loss and still begging for help!


P.S.: That other file, "confs.ini" in the Documents/1C.../il-2 sturmovik.../ folder has an option, under [core], called "LinearObjectManager(=1)". Could this be relevant in any way?

That's the thing the dot is there, people including my self will at time's loose track of it. Partly luck, but mostly looking in the right spot is the key. It really is a developed skill over a period of time. For myself I try to not take my eyes off of it, and to determine his heading. Many times if you loose it, look where it should be. If he spotted you, why then he could be anywhere trying to get on your six.
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