Quote:
Originally Posted by csThor
You can't "coerce" players to do anything, they will do what they want anyway. Players play the game as a pasttime, to derive enjoyment. Which is why no kind of "coercion system" will do anything but drive players away.
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Well said. You can't even get players to follow way points in IL2 co-op missions.
I flew a campaign where my squad was always tasked with capping a certain airfield. 2 hours of endlessly circling while the action took place way on the other side of the map. After two weekends of that we were done. Was our job important and historically accurate? Yes. Was it fun and worth the two hours spent out of our weekend? NO.
Anyone who thinks they can re-create WW2 in total historic fidelity is kidding themselves. If I've learned anything in my 10+ years of playing this sim, it's that.