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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Fps and Nvidia gpu
6XX fps Improved 3 4.55%
6XX fps Same 2 3.03%
6XX fps Decrease 4 6.06%
5XX fps Improved 10 15.15%
5XX fps Same 6 9.09%
5XX fps Decrease 27 40.91%
4XX fps Improved 7 10.61%
4XX fps Same 6 9.09%
4XX fps Decrease 1 1.52%
Voters: 66. You may not vote on this poll

 
 
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  #15  
Old 07-03-2012, 01:46 PM
ATAG_MajorBorris's Avatar
ATAG_MajorBorris ATAG_MajorBorris is offline
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Join Date: Mar 2010
Location: Minnesota, USA
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Default GTX 580 3gb

Thanks Krupi,

I would have thought it was just me

For the new beta I upgraded my ram to 16gb and did a clean install of the o.s. on a ocz vertex3 ssd.

For my testing I disabled/enabled multithreading and pagefile(couldnt see a difference) as well as any defender/virus/firewall.

Only the sim/TiR5/Ts3/ch software and the OS are on the ssd.

Parked at my favorite spot at tramecourt on the ATAG server and commenced the usual pan left/right scenario with about 10fps less then the the alpha on my old HDD and 8gb of ram I previously was using for the sim.


Settings on high except:

No SSAO

Med trees

Med Buildings amount and detail

No grass, w/grass

Latest nvidia drivers

Vsync on

Results: Using TiR5 panning L/R on the ground @ Tramecourt in a Ju88

Trees in the distance are not smooth as butter with fps @40/48

In a Ju88 with the engines running fps will drop to...25/42

With these settings I could achieve a respectable 55/60 fps with no engines before the patch.

As I lowered settings they didnt seem to give as much of performance boost as before when .
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Last edited by ATAG_MajorBorris; 07-03-2012 at 05:12 PM.
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