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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 04-12-2012, 01:33 PM
speculum jockey
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Quote:
Originally Posted by addman View Post
Good post Speculum and I agree, the banana is a separate entity all together from the rest of the sim community. Like an isolated island where animals have developed "differently" from species found on major continents. Oh! also regarding my post you mentioned at the end there, it's the second time I've had to explain I was being sarcastic, I guess sarcasm doesn't translate so well onto internet forums eh?
It's just such a perfect quote. I couldn't help but use it!

Quote:
Originally Posted by furbs View Post
My sqd mates agree, we have all brought CLOD but dont play it, we all WANT to play but the non existent BOB content and problems are just too much trouble and were not really interested in DFS's, we want online wars and COOP's.

Were all waiting for CLOD to become a BOB simulation, at the moment its just not, its a online small number, low level engagement over the sea, with BOB planes.
Exactly! Even trying the single-player campaign feels like a random quick mission against the AI. There is nothing to draw me in or hold my attention. As for online dogfights, once you've been jumped by a plane flying through trees, it leaves a bad taste in your mouth.

The fans that would make this game a success, critical and financial are begging for some manner of SEOW, an online war, anything that makes every aircraft that you lose/shoot down matter. That's what this game and community is asking for. People say, "pffft! Go back to your FPS". Right now CLOD online is a first person shooter! Hop into a random battle, last one standing wins! There is no tracking of info, no difference made to the overall picture if you do well or not, just a score card while the next random dogfight loads.

Last edited by speculum jockey; 04-12-2012 at 01:40 PM.
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