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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 09-13-2011, 09:30 PM
ATAG_Bliss ATAG_Bliss is offline
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Join Date: Mar 2010
Posts: 1,156
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Cmon guys. Simmer down a bit.

I can't always check these forums. Out of 3 of the administrators I think I'm the only the one that does on a regular basis. There's 3 of us building missions and trying to test them. The best place to leave feedback is on our own forums where everyone of the mission builders checks: http://theairtacticalassaultgroup.com/forum/

Missions are far from easy to create with IL2COD. Watchman's map, the current one, has over 2000 lines of C# to give you an idea. I think he's been working on it for a few months now. And quite honestly, I think an objective disables the spitIIa if I remember correctly. (Could be wrong) But if you want the feed back to be read by everyone, especially the by mission makers, or to get an idea of what you're supposed to be doing in the missions, you really should get on our forums. I believe there's even a stats page for that mission.

As far as padlock, if it's on, then it's a bug, because the realism settings haven't changed and shows padlock off.

Some of the comments really are uncalled for. This is far from easy trying to learn on the fly. My mission, which I consider fairly simple has had well over 500 versions including trying to test them. That's a hell of a lot of hours. Hopefully some of you understand that.
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