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Mods King's Bounty: Crossworlds Mods

 
 
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Old 08-04-2011, 10:44 PM
Fatt_Shade Fatt_Shade is offline
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Join Date: Nov 2010
Location: Serbia
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Yea i tried that `mod`, it`s actually only 1 file changed archdemon that add them 1 ability that resurrect demon units (1 charge, which resets after killing enemy). It`s great idea i agree, but it`s not mod, and it`s not changed demon units only 1. If all demon get ability reset after kill that would be great, but in their default settings they are inferior comparing to undead/human because no resurrection option and lacking of positive spells/buff for them. Archdemon demon gate (in mod you mentioned) ability is nice but it`s not enough to bring demon race to playability throughout game.
And i wouldnt agree they are powerful in all other aspects. Demon/executioners are great tank/dmg units but to high LS, demoness great support but low speed limits her 2 abilities seduce whip attack, and seduce doesnt work on bunch of units (mechanical, undead,plants,animals,5th lvl),archdmeons are great for opening battle and block enemy range units but if you jump in enemy lines first they`ll take serious dmg before rest of army come to help them. And all demons have serious problems with poison resistance. They are great in some battles, but lack supporting units/abilities/spells.

Last edited by Fatt_Shade; 08-04-2011 at 10:46 PM.
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