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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 07-18-2011, 05:43 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by JG52Uther View Post
This is great, here was me thinking it was the developers fault that MP sounds don't work, the AI crashes into the ground, radio commands don't work, buildings pop up, the qmb is worse than il2 etc etc and it turns out it was my computer all along!

Personally I think people using the offensive term 'whiners' when talking about paying customers should get the same penalty as people using other offensive language here.
The obvious as day difference is that you're mostly talking about features and he's mostly talking about stability, entirely different things.

You either missed it or try to make it look like he's referring to features in order to construct a strawman argument, but since i like giving people the benefit of doubt i'll just assume you missed the difference



There's a ton of things i'd like to see changed or improved but to be honest the broken record approach is way past its usefulness: nobody is paying attention to it anymore because it's repetitive and boring, it doesn't result in anything getting fixed anytime faster and it just gets everyone bored, even the contributing community members who spend their time on improving the gameplay experience of others by posting guides, FAQs, workarounds and 3rd party content (skins, campaigns, etc).

All this talk about alienating paying customers and not a single word about a few very vocal customers alienating unpaid volunteers (other customers), discouraging them from trying to help through sheer volumes of repetitive boredom...i guess this aspect of it all goes over most people's heads because they think they deserve the attention no matter what.

Personally speaking, i've decided i'll be spending my weekends going to the beach instead of trying to guide a flock of impatient, hold-my-hand-please members of the community through every bit of manageable trouble i've managed to find a solution for and it reflects in my posting frequency. Let them use the forum search function or, god forbid, experiment on their own a bit, i'm off swimming.

If you think this place is dead due to lack of frequent developer feedback, then think again. When the majority of contributing community members are tired of these antics and decide to do something more productive with their time or keep their findings to themselves and enjoy the game, instead of spending their time responding to repetitive posts for the umpteenth time, then is when this place will really be dead.

There won't be any people helping you with tweaking your PC and game settings, there won't be any people making missions, campaigns and skins for you to enjoy, there won't be any people working on scripts to be used on servers but then again it will be ok because there won't be any people hosting servers to begin with and through a twist of sweet irony, it will be the fault of those who complain the loudest in the least useful manner (there are useful complaints and there are useless one, i prefer the useful kind).

When that time comes, you guys will really depend on Luthier dropping you a bone once every couple of months because the rest of us will be too busy doing other things to argue with you here, including flying a sim that works fine for us instead of spending our time trying to make it work for you too

Usually, what gets better results is:

1) Submit a proper bug report without snide remarks, just the logs/error messages/description/how to reproduce it.

2) Post reminders/questions/updates/workarounds on the relevant thread only.

3) Don't repeat the same thing all over the place in irrelevant threads, it annoys people and makes them prone to ignore you with great pleasure and go swimming instead of trying to help you out
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