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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 07-10-2011, 10:36 AM
ICDP ICDP is offline
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Quote:
Originally Posted by Walrus1 View Post
Of course there have been at least several mentions on this forum about the crazy things the AI controlled planes do while in combat.
You are not aloud to repeat the negative points on CloD, the defenders of CloD will be here to demand your public execution any minute, or at best riducule you en-masse. They know fine well that the AI cheat and that it is impossible for you to do the same manouvers but make excuses like, "use ther rudder and the ailerons". Luckily the vast majority of people see this as a major problem.

Quote:
Originally Posted by Walrus1 View Post
The way AI planes roll and dive and make evasive maneuvers is pretty extraordinary. Even the BF110s perform like stunt planes. The only way I can make any of the planes flip around that fast is when I go into a terminal flat spin.
The AI don't use real world physics or FMs. They always get full control deflections, full engine power and fly perfectly trimmed. In short, they defy phyiscs and gravity.

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Originally Posted by Walrus1 View Post
My question is, how is this happening? Is the AI constrained by the same FM as everyone else?
No.

Quote:
Originally Posted by Walrus1 View Post
If so, I would guess that someone proficient enough could make his virtual plane do those same things but I've never seen anything close.
It isn't so, you or nobody else will ever get your aircraft to behave in that way. The AI is broken, ironically it was fine in the release version and was broken in a patch.

Last edited by ICDP; 07-10-2011 at 10:38 AM.
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