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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Firstly, I wish you all had been this passionate about the landscape during development when I was saying how dreadful it looked, maybe something may have changed, secondly Oleg promised us that the landscape would be many many times better than WOP - he either lied or as we now know he hadn't been involved in the deveolpment for a year and a half before release he maybe hadn't seen how bad it was.
Biggest issues for me:- Landscape is rubbish Sounds are rubbish MP sounds dont work No flyby sounds No engine start up sounds Flickering shadows are rubbish Not being able to end a flight in multiplayer, or refuel/rearm or press refly is simply pathetic Servers randomly disconnecting is tiresome and rubbish Anyone seen a windsock yet? Flying through Trees is er rubbish Micro stutters are still there, they are rubbish AI Planes flying around with the landing gear down - rubbish AI is rubbish Big rectangle lakes in the middle of maps, rubbish Then we got all the bugs - they are rubbish Buildings popping up in 2011!! Rubbish etc... ....and to add to that, after the cash that i spent on this game had been quickly trousered Luthier then announces that they had released an 'half finished' game, well 4 months later I would like to see the other half that I paid for, or at least some regular communication, Im going to put it in big letters COMMUNICATION, thats all it takes to remove a little bit of the heat Luthier, you've heard it said many times on here why dont you listen to your customers? Last edited by Tree_UK; 07-08-2011 at 06:12 PM. |
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