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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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It is annoying to see the obvious superiority of the earlier terrain. I'd never seen the MysticPuma vid before, so thanks for posting - look at the terrain around the 15:50 mark - looks good.
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The early version demonstrates conclusively that they knew HOW to make a realistic, believable representation of the terrain. My guess is that when the early version was binned they either didn't have enough time (or maybe the services of a talented enough graphical artist) to recreate the authentic look. The current map has for me all the indications of a rushed job. I'm aware that different people have different opinions and that some feel the terrain issue is comparatively unimportant. But, I'm definitely not one of them. I've tried to get into the game and give it a chance, but the poor terrain is too much of a turn-off. It's the main reason why I've shelved the game for now. I can also say that unless it is fixed and improved in the future i don't think I will have the desire to get back into the game. Hopefully it will be, by the community using the SDK if not the devs.
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