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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 02-17-2011, 11:50 AM
I/ZG52_Gaga I/ZG52_Gaga is offline
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Join Date: Oct 2007
Posts: 174
Default Submarines & Ships

At this moment Submarines are either Surfaced or submerged with periscope sticking out of the water.

Could this change to something more inteligent?

Shouldn't the Submarine unit sail as it normaly would
and then go through the submerging routine the moment enemy War Ship or Aircraft is detected?

Furthermore the player flying the attacking Aircraft should be able to bomb the Submarine while the unit is at periscope deapth, and the Unit should also be able to dive deaper to avoid the bomb run or attacking War ships.

Ships on the other hand along with Submarines should also aquire Ai so that they could deviate from waypoints at will, when attacking or defending from any kind of situation. (sea -air)

Example :

01 ) Convoy of Transports defended by 2-3 Escort War Ships, meets Uboat (s)

The escort ships should be smart enough to brake from formation and attack defend the convoy.

In the case of an Air Raid the Ships should be smart enough to zig zig trying to avoid
bombs torpeadoes etc..








Off course when all this is mature i would like to be able to switch to 1st person
dismount my AC - Drive to the Naval Station and join a Submarine crew as captain ..or whatever.. also to be able to Drive / mount a tank - AAA - shoot - evade enemy ground fire and personel - steal a vehicle - make it back to base .... and the ranting goes on .......
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