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Technical problems and solutions Questions and solutions |
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#16
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Droids and Repair Droids are of the type "Mechanical". Select your unit, mouse over the Mechanical description. " Mechanical creatures have neither mind nor living flesh. Properties include: Always neutral Morale. Immune to effects of Mind. Immune to Poison and vulnerability to magic. Cannot be healed or resurrected. " Always neutral Morale. But they are dwarves! They cannot be resurrect or healed, but they CAN be repaired (which is not noted here, but stated elsewhere with the repair skills). So, which one takes precedent? Apparently the Mechanical attribute. It makes logical sense too and is subtly documented. ![]() It gets far more be-fuddled with the whole "sniper set" archer stuffs, yet it works on axe throwing goblins. ![]() ![]() My suggestion is to save often. I have dozens of saved games at every key point just to check for this sort of thing. ![]() That said, there are a lot of the Human items where it says "+1 morale to all troops" but since it is of the Human race, it really meant to say "+1 morale to all HUMAN troops". Unfortunately, the droid thing is fairly clear. Droids can never have morale bonuses. Until they all get turned into "I, Robot" style machines. ![]() ![]() Giants are considered Dwarves, as such, the Ale Barrel affects them! Last edited by ckdamascus; 11-02-2010 at 11:39 PM. |
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