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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 06-14-2010, 02:05 PM
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Originally Posted by Goblin Wizard View Post
I can change Mastersphere but it only tells AI what is the minimal distance to attack and generally how big is the ship. I think that's all about "# of spheres" parameter which I can't edit.
Is this the main obstacle to importing ships?

I've just discovered that a mod for a game I used to play had some major upgrades but I have no time to play that on top of Star Wolves -_- It's got a pretty huge ship pack in it, something like 200+ ships - a quick look at the files show that they're mostly .cmp files, with some .sur (surface?) and .mat files. Familiar with these formats?

I know nothing of SW3's ships except from what little I've seen in Carcasses.xml, and the only thing that seems to hint to a model is the mesh_name (that can't be it...?).
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